edited 1×, last 02.09.15 10:39:23 am
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Scripts
Some error with a specific script
Some error with a specific script
6 replies
1

Say whats actually wrong, whats not working,etc.
Also say if it is a private zm script if not send me the link,
I would take a look.
Ajmin has writtenOfcourse u wont get a solution unless u explain it,
Say whats actually wrong, whats not working,etc.
Say whats actually wrong, whats not working,etc.
I actually did.
Ajmin has writtenAlso say if it is a private zm script if not send me the link,
It's not.
Ajmin has writtenI would take a look.
Hands off.
Die hook has written
killer, victim, bla bla
So, you died by anyway except by players, the killer will be 0.
And it's killer, victim. Not victim, killer.
The problem is pretty much fixed, but there still is an error.
I'm pretty sure it's the function that kills players if their HP stat is 0 or lower.
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if stat == "health" then
	if getStat(id, 'health') <= 0 then
		setStat(id, 'health', getStat(id, 'maxhealth'))
		if not itemtype == nil then
			parse('customkill '..source..' '..itemtype(wpn, 'name')..' '..id)
		else
			parse('customkill 0 "NPC" '..id)
		end
	end
	updateHud(id, stat, 1, 24, 240)
end
This is what I made of it now. Apparently the item type is "no kill message" (value 250)
The problem might not be about the health stat, more like the maxhealth stat? Not sure about that, tho. And the spawn function DOES work if you do the same in it as in the die func... I could try removing the adding of health there.
EDIT: The problem definitely is in the die function. I removed it and theres no error anymore, plus the spawn function has the exact same use. It might very well be possible that the ID is the problem...
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