Recalling that in the following images, the map is not the sprite 'block', which may lead to total darkness, for so is easier to develop the map !
![IMG:https://s28.postimg.org/h632lit7h/deadspace2d_1_00003.jpg](https://s28.postimg.org/h632lit7h/deadspace2d_1_00003.jpg)
![IMG:https://s27.postimg.org/oip5fe0oz/deadspace2d_1_00001.jpg](https://s27.postimg.org/oip5fe0oz/deadspace2d_1_00001.jpg)
![IMG:https://s29.postimg.org/vtfufy7c7/deadspace2d_1_00002.jpg](https://s29.postimg.org/vtfufy7c7/deadspace2d_1_00002.jpg)
![IMG:https://s8.postimg.org/rn4epx6px/deadspace2d_1_00000.jpg](https://s8.postimg.org/rn4epx6px/deadspace2d_1_00000.jpg)
That's it, still in design, nothing ready, after you have finished, I intend to drill further with professional shading and more
![>](img/i_next.png)
![•](img/dot.gif)
![•](img/dot.gif)
![•](img/dot.gif)
Note: The 'map' will not be the entire game in just a map, plan to produce about 15 maps, each as a 'phase', with continuation, ie, beginning, middle and end, generating a 'plot' in history game
Hope you guys like the idea, and if possible, help me with that, i'm thankfull !