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English Lightmap for big maps.

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old Lightmap for big maps.

Alex_Wolf
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When I create a map larger than 100x100, lightmap is not generated and the function "room", "light" does not work. How can i make map with size larger than 100x100 with lightmap?

old Re: Lightmap for big maps.

Alex_Wolf
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user XoOt has written
Use sprites for the lightmap.

In my last map i used sprites, but my card was very dark, and people complained about it, and the flashlight does not work as it should on the sprites.

old Re: Lightmap for big maps.

XoOt
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The flashlight is pointless anyway in my opinion. For the darkness etc try to set the correct opacity and layerproperty.

old Re: Lightmap for big maps.

DC
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Unfortunately the light engine does not support maps larger than 100x100 tiles. I recommend to keep your maps smaller anyway - at least if you are intending to make regular multiplayer maps. Maps which are too large lead to a bad gameplay in most cases because you have to walk around too much before you spot enemies.
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