Example:

Until a fix is applied, I recommend using this script to stop this from happening.
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addhook("say","_say")
local colors = {
string.char(169).."255220000",
string.char(169).."255000000",
string.char(169).."050150255"
}
function _say(id,message)
	_message = message:gsub(string.char(169), "");
	if _message~=message then
local dead = ""
if player(id,"health")==0 then
dead = " "..colors[1].."*DEAD*"
end
	 msg(colors[player(id,"team")+1]..player(id,"name")..dead..": "..colors[1].._message)
	 return 1
	end
end
When the fix is applied, the same chat message results in this:
Color in chat HotFix
1 
Offline
DC