Forum

> > Stranded II > Mods > TheSurvivalist:Christmas Update 12-24-19
Forums overviewStranded II overview Mods overviewLog in to reply

English TheSurvivalist:Christmas Update 12-24-19

2,257 replies
Page
To the start Previous 1 295 96 97112 113 Next To the start

old Re: TheSurvivalist:Christmas Update 12-24-19

Tix
User Off Offline

Quote
Oh, ty, i couldnt find it.
Anyway thanks to that, i noticed that you can store animals in your backpack, without feeding, for indefinite time... While looking for the coop, i had 5 chickens in there for about 30 days (along with 2 turtles, i cant get myself for letting them go) Along with crabs and bees, there shoul be some limit of starvation... I guess you need few days if you hunt them on the other side of a big island. So 5 days, then turn it into dead animal material? Or combine with leaves/cornseed to make fed version with durability? Idk if that is too much to ask... Or make every 5th day event that releases every animal in bags? Unlucky if you catch them just before that happens... Or some random releasing?

Love this mod and very appreciate that you respond to every comment in here and that you try to think everything here over. You are the best!

Also i like bats, free food falls from the skies:-)
edited 1×, last 27.07.17 01:08:28 am

old Thanks and bug report :P

ArcherTowerZX
User Off Offline

Quote
Hello JasJack67, I have playing The Survivalist since long, and I like it very much, but when I downloaded V 6-25-17 something wired happend, my mouse moves alone and makes my head spin, what can I do to avoid it.

Thx

old Re: TheSurvivalist:Christmas Update 12-24-19

JasJack67
Super User Off Offline

Quote
Hi ArcherTowerZX,
Might be something wrong with your mouse. Would you try a different mouse please? Might have some gunk built up on the mouse ball in the bottom.(clean it)

If that is not the problem and your mouse is wireless, try unplugging the mouse sensor chip from the USB port and plugging it back in, or new battery.

In the Options ingame where you can assign/set key inputs. . .did you happen to change the MOUSE SENSITIVITY slider, as it was set on 0.14. Or check the INVERT MOUSE option check box? If not, then try changing those settings and then changing them back.

Never had a mouse bug problem since the conception of this mod, nor any reported mouse issue. Last but not least, re-download the mod, or if you have a recent version still on your computer, copy/paste the TheSurvivalist.exe into this lastest version and replace it. Maybe your .exe got corrupted.

Thank you for checking out the mod and glad your enjoying it!

p.s. if you drink to much alcohol or smoke the hemp, "ingame", you get drunk/high and your mouse does go wacky until you sleep it off.
edited 1×, last 03.08.17 03:58:52 am

old Problems

Fugit1ve
User Off Offline

Quote
I have a problem launching the game, when I try to launch it, the loading goes to 98 and it just freezes there, I've tried borderless, I've tried waiting, but nothing seems to work

old Re: TheSurvivalist:Christmas Update 12-24-19

JasJack67
Super User Off Offline

Quote
The mod is loading over 1,000,000 million lines of added script. If you hit any buttons or click the screen it can freeze.

Click the .exe icon and let it load...Preparing To Launch. . .Please Wait! it will load.

It takes my computer about 45 seconds, but I have heard up to 2 minutes on some computers. Just don't click anything, or hit buttons, and wait.

old New Optimized Update with a Patch

JasJack67
Super User Off Offline

Quote
New Update Is Now Posted 08-19-17 77.13MB

This update is the smoothest running update in 3 years. Download from page 1 or any of my signatures as usual. Enjoy the lag free play!

Change Log:

√Lag fix- I was able to re-script some things that caused the stuttering lag. Probably the smoothest running update in 3 years. (complete)
√Rats-they now randomly turn hostile when you are near them and they can bite you and flee away.(complete)
√Rats-skin texture was enhanced to be more visible.(complete)
√Rat Traps- rats can now also be caught using the Deadfall Kit or Snare Kit. (complete)
√When small game is caught in a type snare at midnight, you now get a message telling you so, and what animal the bone pile represents. (complete)
√Feather loot from birds were adjusted and are now divisible by 3 as arrows take 3 feathers per shaft, making crafting sense. Also the high flying BlueJay loots the most feathers now at 33, while other birds were reduced. (complete)

________________________________________________________
New Patch added for improved performance 08-23-17

I re-uploaded the mod with another great fix for decreasing the lag in general and when hitting SHIFT to run. You can re-download the mod and transfer your save, OR add this patch file below to the sys folder and REPLACE the old.

> units.inf -be sure to re-name the file to units.inf as mediafire changes the .inf to .txt when uploaded.

Change Log:
√Further optimized scripts for decreased lag spiking. (complete)
√The steel knife "use" now displays the correct knife when used.(complete)
√The primitive bed is now unlocked at the start of any new map.(complete)
√The HUD display text now has a new background making text on screen more legible.(complete)

If you use the patch you will not get the HUD display update, that only comes with downloading the entire mod.
edited 8×, last 23.08.17 10:25:09 am

old Re: TheSurvivalist:Christmas Update 12-24-19

JDL
User Off Offline

Quote
Disclaimer: I'm still playing June 26th version.

Bugs:

Fly rod and fly rod lures don't appear to be benefiting from fishing range increases from leveling up fishing. I get error messages that I'm too far away from fish when using the fly rod, but a regular fishing rod catches them just fine.

Fishing rod drops a log when breaking instead of a bendable branch.

Bees still die at change of day during winter even when inside a glasshouse. I have a save file to test this behavior if needed.

Questions:

I really don't understand how the wolf dog's hunger levels are being calculated. It seems like I feed it only to get a message that it's starving a few minutes later. Is this event completely random or is there a benefit to feeding the wolf dog more than one piece of meat at a time?

old Re: TheSurvivalist:Christmas Update 12-24-19

JasJack67
Super User Off Offline

Quote
Hi JDL good ta see ya!

FlyRod n lures only catches the Rainbow, it wont catch anything else.

Catching a log is simulating you got snagged n broke your line, lol

Hmmm@ Bees, I will test this, i have a save...was your greenhouse door open? Only works if you have the door closed. . .

Quote
NOT! If i remember right you put the meat in the dogs INVENTORY like you do the tribe warrior, or tribe worker. He will eat it from his inventory. I will double check that. If he eats meat off the ground I can fix it so that makes him full too. . .probably an oversight when I scripted it.


I highly recommend the latest version, might be able to transfer your June save without crashing. But keep em both just incase. The latest version is by far best in regards to reduced lag spiking and content.

edit: You are correct about wolfdog, I found a typo in the script that was not resetting the "hungry" variable when he eats the meat you throw on the ground. √ Fixed

I had $var==0 when it should be $var=0 ...fixed for next update.
edited 2×, last 03.09.17 04:09:10 am

old Re: TheSurvivalist:Christmas Update 12-24-19

JDL
User Off Offline

Quote
I can confirm I had the greenhouse door closed at change of day.

I've constructed two beehives inside one greenhouse in opposite corners, releasing 30 bees at each during winter. Tested twice, both times bees died at change of day. I'll retest this again to be sure once I get a chance later today.

Possibly they're outside the radius of the greenhouse's protection, since they're inside the extreme corners of the structure rather than close to the middle.

I also did notice that there appears to be a small area in the exact centre of the greenhouse that's unable to be planted, I'm guessing due to acting as the building's centre and blocking other construction in the area.

I'm not too worried about lag speed. I'm running this on an i7-7700K with a GTX 1070 and 16 GB RAM, so it's smooth as butter even on June 26th version. I'll upgrade once I "win" this island by maxing all my skills. I'm passing winter quickly levelling up digging, which is massively tiring, then sleeping 9 hours.

Also, massive thanks for your constant efforts and fast reply! This mod is still hands down the best survival game out there.

Edit: An additional bug report.

Burning cotton in a kiln consumes it at a very slow rate, comparable to charcoal. My sheep feed my kiln of eternal light!
edited 1×, last 03.09.17 06:24:00 am

old Re: TheSurvivalist:Christmas Update 12-24-19

JasJack67
Super User Off Offline

Quote
Hey your welcome man, glad your having fun with it!

I have increased the radius of the greenhouse for both plants and bees from 42 to 62, well within range. Good find!
√Fixed

Also, now when you put cotton in the kiln, forge, or fireplace it will burn up at 5 per check instead of 1, no matter how much you put in. √Fixed

Yes @ greenhouse center, there is a spot in all building centers that is not accessible.
edited 2×, last 03.09.17 07:46:53 am

old Re: TheSurvivalist:Christmas Update 12-24-19

JDL
User Off Offline

Quote
Great stuff! Happy I could help.

Also, a wishlist item: if you ever consider adding additional functionality to the worker unit, I know I'd love to have a work command to have him/her gather harvestable plants such as tomatoes, berries and grapes. It'd do double duty on feeding the worker as well as keeping the plants in a ready growth state to prevent them capping their production. I'm certainly no authority on the details, but possibly a method similar to the wolfdog's detection of meat to collect the items would work.

old Windows 10 ?

bigwill
User Off Offline

Quote
I recently bought a new computer , My old computer was to old and wimpy . My new one may be to , well , new . I don't know . After I unpack it and click on the survivalist icon ,first I noticed it says application instead of exe. Then I get an application error . Could this be a windows 10 issue . Also I unpacked with Winrar instead of Winzip .. Dang was looking forward to playing this on a decent computer .. Hope you have some idea on how I can fix this .

old Re: TheSurvivalist:Christmas Update 12-24-19

JasJack67
Super User Off Offline

Quote
There is a report of Windows 10 not opening .exe files. You have to go to the registry and make a change to a setting. Here is a link walking you through the process.

> Windows 10 not opening .exe files

Or you might want to right click the .exe file and change the "Compatability" mode to an earlier version of windows. other then that maybe your settings were wrong in WinRaR when you unzipped it? Should be default settings and use the EXTRACT TO button.

old Re: TheSurvivalist:Christmas Update 12-24-19

Tochotto
User Off Offline

Quote
Hello!

I have no idea if this glitch has been reported before:

If you stand above the ground (example: on water trough or other thing), you are able to place unlimited number of planting stakes directly in this same place.

(tested on lastest version)

old Re: TheSurvivalist:Christmas Update 12-24-19

JasJack67
Super User Off Offline

Quote
Ty for the report, I think I already fixed this for next update, will double check though. I think it had to do with the height of the land when I lowered it a few updates back.

I have fixed several issues due to lowering the islands when starting a new map...like eating and drinking in deep water had to be adjusted, and other things like items spawning on the shore, even planting stuff at the shore...cuz when lowering the island y=0 is now under water. Normally y=0 right at the very edge of the water.

Thanks again for the report!

old Re: TheSurvivalist:Christmas Update 12-24-19

ModJuicer
Super User Off Offline

Quote
I enjoyed the mod, but where is editor mode? It's my favorite part of the game.
p.s. The game is laggy
p.p.s. how do you make the pictures show up on your thread?
edited 1×, last 21.09.17 03:51:04 am

old Re: TheSurvivalist:Christmas Update 12-24-19

JasJack67
Super User Off Offline

Quote
To all: I will be posting a new update this week sometime, it is a pretty good one as far as additional Hostile AI Behavior, Performance, and Concepts.

Changelog so far:
More >


Quote
Hi Fresh.

Thanks for checking out the mod. Some people report lag more than others, seems to be an issue with slower processors, or graphics cards.

I been working on reducing lag and its getting better...still testing some things.

The editor is disabled in this mod because there is over a million lines of added script that all work together and interact with each other. Changing 1 variable, or giving yourself an item, can break the game. Also to detour cheating.

To get a MediaFire pic to show on the thread, goto the little tab on the right that says "more sharing options" and copy and paste the "direct link" into the IMG tag, instead of using the default link.
edited 2×, last 25.09.17 05:37:52 pm

old Re: TheSurvivalist:Christmas Update 12-24-19

ModJuicer
Super User Off Offline

Quote
I assumed it was my graphics card, which is OpenGL 1.1 (Which isn't even around anymore) due to some technical difficulties and a windows 10 upgrade that went horribly wrong.
p.s. I still don't know how to upload pictures on this site, and I couldn't find what I wanted on youtube. Plz post a scrnshot.
To the start Previous 1 295 96 97112 113 Next To the start
Log in to reply Mods overviewStranded II overviewForums overview