I can write lua script but this time is hard for me.
Plz help me.
addhook("hit","snow_attack") function snow_attack(id,source,weapon) 	if weapon == 75 then 		parse("spawnitem 75 "..player(id,"tilex").." "..player(id,"tiley").."") 	end end
addhook("attack","snow_attack") function snow_attack(id) parse("spawnitem 75 "..player(id,"tilex").." "..player(id,"tiley").."") end
addhook("hit","snow_attack") function snow_attack(id,source,weapon) 	if weapon == 75 then 		parse("spawnitem 75 "..player(id,"tilex").." "..player(id,"tiley").."") 	end end
addhook("attack","snow_attack") function snow_attack(id) parse("spawnitem 75 "..player(id,"tilex").." "..player(id,"tiley").."") end
addhook("hit","snow_attack") function snow_attack(id,source,weapon) 	if weapon == 75 then 		parse("spawnitem 75 "..player(id,"tilex").." "..player(id,"tiley").."") 	end end
addhook("attack","snow_attack") function snow_attack(id) parse("spawnitem 75 "..player(id,"tilex").." "..player(id,"tiley").."") end
addhook("hit","snow_attack") function snow_attack(id,source,weapon) 	if weapon == 75 then 		parse("spawnitem 75 "..player(id,"tilex").." "..player(id,"tiley").."") 	end end
addhook("attack","snow_attack") function snow_attack(id) parse("spawnitem 75 "..player(id,"tilex").." "..player(id,"tiley").."") end
addhook('projectile','projectile') function projectile(id,weapon,x,y) 	local x = math.floor(x/32) 	local y = math.floor(y/32) 	if weapon == 75 then 		parse('spawnitem 75 '..x..' '..y) 	end end