English Stranded III Dev. Blog - Comments

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14.05.23 03:09:37 pm
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T-69
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looking forward to an advanced shitting system in stranded 3.
14.05.23 03:54:36 pm
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I have never seen shitting mechanics in games, except in mods I make. Might be fun and smth original.
14.05.23 04:08:49 pm
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DC
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There are actually some games where shitting is a game mechanic. Ark for instance where poo is used as fertilizer. Or SCUM where you have to pee and poo from time to time.

I won't implement the urge to go to toilet periodically in Stranded III because I think it isn't a fun mechanic. There will be related mechanics though. Even Stranded II already had the mechanic that poo spawned some time after you ate a plum.
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14.05.23 08:50:47 pm
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StirlizZ-Fapicon
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I catching heavy Green Hell vibes by looking at those icons
edited 1×, last 15.05.23 10:02:58 pm
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15.05.23 02:04:20 am
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ModJuicer
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user DC: I agree that it is not a fun mechanic. It's already inconvenient enough irl, so to user T-69 and user Mora: It would not add value to the game.

However, some system of animal manure for plant fertilizer may be handy. We mainly use that irl, and for practical reasons: animals make much more of it than humans.

Also, user DC, about the AI idea I had: What kinds of AI-supporting platforms, if any, are there that could be be used to import some simple ML script or programs, for training, reinforcement, etc? I'm thinking of the possibility of pre-training animal behavior before release, and/or during runtime (I am unaware the latter is feasible, though). Of course, there is also the artificial life approach (https://en.wikipedia.org/wiki/Artificial_life), which is appropriate given that, for the behavior of animals, you are trying to create something that resembles life. There are many links within that article that may contain applicable knowledge as well. And I found ALife resources here: https://alife.org/online-resources/. That may come in handy if you consider that approach.
Rewarding greedy people in the hope that it will improve the economy is like rewarding rapists in the hope that it will increase the fertility rate. Both options are irresponsible, and lead to innocent people getting screwed.|thread offtopic New Economic System
15.05.23 08:29:01 pm
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DC
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@user ModJuicer: Stranded III "AI" will use simple state machines. There will definitely be no machine learning or neural networks or whatever involved. The reasons for that? I prefer having full control and understanding as well as implementing logic myself. I also think that ML is quite wasteful because it costs much processing power to train AI and probably also more memory and CPU to run it than my approach. Furthermore I can't afford to look into that topic enough - it would cost too much time.

It will probably be possible to script AI with Lua though. I'm not sure but it might be possible to create a machine learning interface that way if you really want to.
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16.05.23 01:25:06 am
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ModJuicer
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user DC: I get that. Of course, there is always the artificial life approach, which seems far more doable with finite-state machines. (https://en.wikipedia.org/wiki/Artificial_life#Techniques). Overall, I think artificial life is useful for making.. artificial life. I don't know everything on the subject, but I know a lot of concepts within the field model emergent or lifelike behaviors using simple rules. This means that many concepts from the field could work within finite-state machines. They would probably mainly serve to optimize the programmed behavior within finite-state machines.

Ok, I realized since Stranded III development has been going on for years, ChatGPT knows about it, so I asked it how one would go about implementing artificial life within finite state machines within the game, and these are the results:

Results >


Also, and unrelated, I made a prompt-engineering AI tool, which does prompt engineering and was made using prompt engineering. I made it using prompt engineering by tricking ChatGPT to do it for me, and viola, every part of the process was automated, and now we have a prompt that turns ChatGPT into a prompt engineer. Fun stuff!
PromptEnGPT >

I have managed to do some interesting things with ChatGPT..

EDIT: For example, I have taken jailbreaking ChatGPT to the next level. I created a prompt that not only jailbreaks it, but also breaks in in so many other ways it is UNHINGED. It gives advice so terrible that it is hilarious. It has previously told me that the game of soccer is where a team of you closest friends faces off against a team of your most bitter enemies, and both teams take turns throwing steel balls into oncoming traffic; the one that causes the most car crashes wins.

I spent a long time perfecting this prompt's penchant for providing particularly problematic perspectives. The results are.. entertaining.

Here is the prompt if you wanna try it out yourself:
prompt >
edited 8×, last 26.05.23 10:46:25 pm
Rewarding greedy people in the hope that it will improve the economy is like rewarding rapists in the hope that it will increase the fertility rate. Both options are irresponsible, and lead to innocent people getting screwed.|thread offtopic New Economic System
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