DC I think you should make this as moddable as possible. Also, because you are using unity3d, are the 3d models still going to be b3d(3ds,x)? Forum
Stranded III Dev. Blog - Comments
DC I think you should make this as moddable as possible. Also, because you are using unity3d, are the 3d models still going to be b3d(3ds,x)?
ModJuicer: Modds will be possible with lua, no strict game files will be editable or any source code to prevent cheating etc as it will support multiplayer. Model will be in FBX format (as for now (?) he export is as OBJ due to some problems)
just dont push yourself too hard.
DC: not sure if you already have one (I dont remember reading about it though) but I've found that having a trello board really helps me stay focussed and motivated for my project, as I can define nice little tasks and organize them in order of importance.in fact I have multiple seperate trello boards for different larger sub-parts of my project, e.g. a unity editor tool, another editor tool and finally the runtime project itself.
But thanks for the idea.
DC: what about a volcano for stranded 3's maps?
The Art Of Killing: I'm sure that this has been suggested already in one of the idea threads. I'm considering it but can't promise that I'll add it.
edited 1×, last 21.02.18 05:53:02 pm
you would just have a box asset with random loot contents, and a parachute that produces drag and follows the wind direction (assuming S3 will implement that), so its not really something id say that needs to be worried about.
Supply drops however don't make much sense in a cast away scenario. If they would know where you are they would rescue you instead of dropping supplies and leaving.
The only scenario in that context I can imagine is that they don't have enough space in their vehicle or can't land/anchor for some reason (e.g. weather conditions) so they have to return later and leave something for you so you manage to survive until they return.
Or they drop the stuff for someone - or - *creepy music* something else on the island.
DC: that's logic , i prefer the (bad weather) scenario because it seems pleasant for such conditions . Nazi jokes and all
(Yes im aware the pacific was more of the japanese front but meh, the game has kiwis and dinosaurs
)But jokes aside, the system could work in a multiplayer mode or some kind of lore.
@
DC: will you bring Stranded 3 to mobile?EDIT: Also, can I ask why you like Lua so much? Seems that you use and let users use it too in every game of yours(Not that it's a bad language, just out of curiosity)
edited 2×, last 23.02.18 03:31:50 pm
peq42: On Stranded III's page, it says at the bottom of the facts and plans list, that a mobile version is not planned.I assume he goes with Lua because it's easy to learn and it's what a lot of people here are familiar with, thanks to CS2D and CC. It would just be more convenient if S3 supported Lua as well.
Seekay: He mentioned it in SIII dev-blog already on bottom of 3rd page
peq42: Seriously,DC is working hard on a pc version and you are asking for mobile ? why you do this dude.
script favor: Chill dude, he was just wondering. After all it's relatively easy to make Unity games for any platform. It would require some work to make the game more potato friendly and of course make the UI touchscreen compatible, but it's doable. It would just delay the release even more.
Stranded III Dev. Blog - Comments


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