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Newbie lvl1: http://cs2d.com/faq.php?show=err_failload#err_failload
VADemon has written@
EngiN33R:
checksumfile is executed in the main thread, that's his issue. This way it can't really be used for checks when live.
Oh and while I'm there: it can't be used on big files (2+ or 4+ GB, I don't remember), it finishes early returning a misleading hash. Worth mentioning
EngiN33R:
checksumfile is executed in the main thread, that's his issue. This way it can't really be used for checks when live.Oh and while I'm there: it can't be used on big files (2+ or 4+ GB, I don't remember), it finishes early returning a misleading hash. Worth mentioning
But the check completes in less time than it takes for the client to visibly freeze. I guess it's an issue of really bad hardware? Seems a bit improbable though.
I can confirm radar bug ^
Map: de_cs2d
Radar: up_dust
sayori: it have been reported before, please use Search function before posting.
I may be misunderstanding what did you say.
Baloon I said i can CONFIRM the bug...
sayori: You were misunderstood,that bug was reported before you.Edit:Man,you never understand me?You were totally and completely fail.
Someone has written
When I play on de_dust and I change to the de_dust2,the radar display de_dust instead of de_dust2
Got it man?
Well,it seem you got it.
edited 1×, last 01.09.16 01:04:29 pm
Had to make that video when a player from the competitive scene was reported as hacker but it was only CS2D BUGS.
Tbh it's a disaster that i cant even alt tab.
(And well you can tell me to use OpenGL, but i feel my aim totally different in that version of the game.)
CS2D freezes screen when going to Windows 10 User logins.
The game drops fps when starting round with all maximum graphics/lightening for a bunch of seconds, then everything goes fine.
When you close CS2D dedicated it returns a Windows Violation error. Quote
All sounds should now be stopped on disconnect or server shutdown

They still not do thatI will try to record this bugs as soon as posible.
floria: The last bug is working properly,it will stop all the sounds.It is working for me.
inwaikiki im getting those sounds (e.g.: air Strike, utsfx...) not many times, but it still happening to me... When I select image/sound to download from a server only,it will only download tiles and map only.This is very annoying.
So far I have discovered a very ugly workaround for this issue; you have to remove every line containing an ipv6 address from /etc/resolv.conf and /etc/hosts excluding comments.
When will we get ipv6?
break to something else. This breaks (pun) when registering the hook to a table value.1
'<name>' expected near 'break'
Yates: All because majority name their functions like that (Like myself).t = {}
addhook("break","t.test")
function t.test()
	-- Blah blah
end Works fine. Only when people name their function as
break(which is a reserved Lua command) do we have a problem.
There is this command :
Get out of there she's gonna blow!In original Counter Strike series , the right command is :
Get out of there it's gonna blow!Fix it
Mr_Outsider: I don't think so:http://counterstrike.wikia.com/wiki/Radio
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