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English Extension mod

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old Re: Extension mod

bizzl
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Gast has written
they dont seem to have any effect!what do they do?

GetHigh: plays the old loop from S1 when your high (after joint or to much vine)
Turtle: Extends the Tortoises to a similar to the Hypsis and Penguins, which means that they lay eggs and grow whenever they are new created
Fire: Every Fireplace or Torch which has the "Action"-State will be fired over night and unfired in the morning.
S1 Like: Hempy and Native get similar trading behaviours like in S1
Arcade: Emulates the Arcade-Mode from S1, which means you don't get hungry, thirsty and tired.
Debug: that's there so others can develop own boxes, since I do the placement in the listing all myself and they don't corrupt their maps to much. This is the only box that really doesn't have any effect.

old Re: Extension mod

Guest

Quote
THX 4 the info!
heres a few comic logos
\./ (hand)>•
hehe laser


watch out,these cookies could be poisoned cookiescookies

Spoiler >

hehe read the spoiler 4 a big surprise

old ehrmm....how to make a box...

Guest

Quote
how to make the boxes,anyways?????i was thinking to put in a box that lets you make ur own item!!( really)

old Re: Extension mod

bizzl
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Quote
Laser clan leader has written
how to make the boxes,anyways?????i was thinking to put in a box that lets you make ur own item!!( really)

Use the debugbox to code the script, and if it works, send it over, including a icon (not actually necessarily, but it would be nice), a color preference, a usable name and any external script file needed, so I can build it into the mod.
Thought, I don't know how you want to implement your box, since you only can implement items with definitions inside the items_*.inf, and not via scripting.

old Re: Extension mod

Guest

Quote
oh..
and what does the # symbol do in the files?
they are openable with notepad and wordpad
MW ruins it

old Re: Extension mod

Guest

Quote
and...bizzl
in baloontest,how did they tilt the platform like that?
i wanna do it in my new map i cant figure out how
D= =(

old Re: Extension mod

bizzl
User Off Offline

Quote
Laser clan leader has written
oh..
and what does the # symbol do in the files?
they are openable with notepad and wordpad
MW ruins it

They mark comments. and sure you can load the inf-files into notepad (wordpad sucks as editor), cause those are simple text file

Laser clan leader has written
and...bizzl
in baloontest,how did they tilt the platform like that?
i wanna do it in my new map i cant figure out how
D= =(
They? Am I multiple persons? okay sry.
About the rotations:
Place bridge element on your map, hold the cursor over it so you can read something like "Brückenelement" in those textarea at the bottom of the screen/window. Press [space]. Some lines and balls will appear. The outer balls are for rotation, the center ball for dragging. Works with every object, in every mod.

old Re: Extension mod

bizzl
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Quote
Laser clan leader has written
can u program with flexHEX .exe editor?

??? What does a Hex-editor has to do with Modding S2?
The definitions are all plain text, so you don't need to use a hex-editor.
And I can't code real programs with a hex-editor, I am not such a low-level programmer, sry

old Re: Extension mod

Guest

Quote
bizzl has written
Laser clan leader has written
can u program with flexHEX .exe editor?

??? What does a Hex-editor has to do with Modding S2?
The definitions are all plain text, so you don't need to use a hex-editor.
And I can't code real programs with a hex-editor, I am not such a low-level programmer, sry

i just got a 30-day trial
tts a .EXE editor

old Re: Extension mod

HW
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Quote
Laser clan leader has written
i just got a 30-day trial
tts a .EXE editor wink

You don't need a hexeditor for modding S2. It should be enough to edit the .inf definition files.
And besides I don't think that you'll be able to mod an executable with a hexeditor since this is really complicated. And even if you would be able, you couldn't do this within 30 days...

old Re: Extension mod

Guest

Quote
bizzl has written
Laser clan leader has written
oh..
and what does the # symbol do in the files?
they are openable with notepad and wordpad
MW ruins it

They mark comments. and sure you can load the inf-files into notepad (wordpad sucks as editor), cause those are simple text file

Laser clan leader has written
and...bizzl
in baloontest,how did they tilt the platform like that?
i wanna do it in my new map i cant figure out how
D= =(
They? Am I multiple persons? okay sry.
About the rotations:
Place bridge element on your map, hold the cursor over it so you can read something like "Brückenelement" in those textarea at the bottom of the screen/window. Press [space]. Some lines and balls will appear. The outer balls are for rotation, the center ball for dragging. Works with every object, in every mod.

thank you!
you helped me make a GREAT map!
its called Stairs to the Stars(it goes up high,really!)

Admin/mod comment

Stop quoting large posts please. This makes your posts unnecessarily big. /HW
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