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old Re: Ideas for Counter-Strike 2D 0.1.2.1

Obviously Exactly Myself
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user Xirot has written
cs3d

Your a total moron, kid. I'm sure you haven't played the original Counter-Strike yet.

---STUPIDITY:---
Hey! How about CS4D? It will be awesome! We can create black holes and and worm holes and stuff! Once we play it, A FREAKING HUGE BLACK HOLE APPEARS ON YOUR MONITOR THEN IT SUCKS THE WHOLE WORLD!! MWAHAHAHHAHAHAHHAHAHAHHAAAHAHHAHAHAAHAHA!!! Good enough?

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Sparty
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user Obviously Exactly Myself has written
user Xirot has written
cs3d

Your a total moron, kid. I'm sure you haven't played the original Counter-Strike yet.

---STUPIDITY:---
Hey! How about CS4D? It will be awesome! We can create black holes and and worm holes and stuff! Once we play it, A FREAKING HUGE BLACK HOLE APPEARS ON YOUR MONITOR THEN IT SUCKS THE WHOLE WORLD!! MWAHAHAHHAHAHAHHAHAHAHHAAAHAHHAHAHAAHAHA!!! Good enough?

I think to much..

old Re: Ideas for Counter-Strike 2D 0.1.2.1

BlazingStan
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Some little suggestions.

Spoiler >

old Re: Ideas for Counter-Strike 2D 0.1.2.1

vienio
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-Glock that had a voice like in Counter Strike 1.6.
-M4A1 silencer as is found not see the flash of the barrel and you can not see where the shot.
-Increases the damage of the SMG.
-Each weapon has a different voice loading magazine.
-When you hear the dub bomb explosion as part of the time like in Counter Strike 1.6.
-Change the appearance of menus, windows.
-The ability to Quickly shoot for example: the glock, usp, as in Counter Strike 1.6.
-Recording Option during the game.
-Grenades have faster burst.
-Intro Music like Counter-Striker 1.6 gamestartup
-More Weapons
-Voice chat
-Lag compensation
-Different Resolutions
-Graphics in HD or HQ4X, HQ3X Filters
-DC Should add different ammo types for weapons.
Example:
Uses Glock 9mm ammo.
Uses shotgun shells.
But there would still be secondary / primary ammo.
Command And Should Be:
mp_defaultammo <0-1>
0 = Uses normal ammo types (Secondary / Primary)
1 = Uses different types ammo (9mm, shells, .45 inch ...)

old Re: Ideas for Counter-Strike 2D 0.1.2.1

MikuAuahDark
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user vienio has written
-Each weapon has a different voice loading magazine.

it was added on 0.1.1.8
ChangeLog has written
ADDED
Custom reload sfx is now possible with files in sfx/weapons/
          - sfx/weapons/<WEAPONNAME>_clipout.wav
          - sfx/weapons/<WEAPONNAME>_clipin.wav

user vienio has written
-Different Resolutions

user EngiN33R has written
All right people, here's a very important post:

:flame LIST OF THINGS THAT ARE FORBIDDEN TO SUGGEST: flame
• More weapons
• More NPCs
• Weapon editor
• Customizable NPCs
• Crouching
• Jumping
• More entities
• Voice chat (we've been over this...)
• Vehicles
• Lag compensation
• Anything that can be done with Lua
• Different resolutions

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Redoxx-
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add a more realistic gameplay

Example: When you knife someone , and it takes so much blood - your body can have blood on you player skin or weapon

also when after knife you can get blood on the knife

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Jela331
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user Mechanolith has written
user Jela331 has written
What about env_time?
You could choose the time for your map.

Use the block sprite plus additional effects such as Shadow, Light, Gray-scale... it's easy.


I can do that, but most of newbie map makers don't know about that.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

Mechanolith
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user Jela331 has written
I can do that, but most of newbie map makers don't know about that.

Not user DC's fault, it is still possible and quite easy.
For example: i don't know LUA but i still can ask someone to help me. Same for these "newbie" mappers.

old Re: Ideas for Counter-Strike 2D 0.1.2.1

MikuAuahDark
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user Jela331 has written
What about env_time?
You could choose the time for your map.

aa no. just use env_sprite for day and night, and night sound, also did you not read my post above?
user EngiN33R has written
All right people, here's a very important post:

flame LIST OF THINGS THAT ARE FORBIDDEN TO SUGGEST: flame
• More weapons
• More NPCs
• Weapon editor
• Customizable NPCs
• Crouching
• Jumping
• More entities
• Voice chat (we've been over this...)
• Vehicles
• Lag compensation
• Anything that can be done with Lua
• Different resolutions

old Re: Ideas for Counter-Strike 2D 0.1.2.1

SkullzOrig
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So is my idea for showing kill per death in the tab scoring allowed? Cause i do think it is a valid and good idea. I also came up with a new idea, its to make only 1 cs2d to be open at once, cause some ppl open multiple cs2d and perform bugs.
@user Jela331: For your env_time, i think not just use env_sprite and choose block.bmp then change the size to your choosing then you got your map shaded, tada you learn something new everyday
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