Forum

> > CS2D > Scripts > Antispeed hack measures
Forums overviewCS2D overview Scripts overviewLog in to reply

English Antispeed hack measures

48 replies
Page
To the start Previous 1 2 3 Next To the start

old Re: Antispeed hack measures

Yates
Reviewer Off Offline

Quote
user Infinite Rain has written
Antihack with Lua that working well? must see

[GS] Happy Town. Your position gets reset to where you started to move fast (Speedhack). Yet the msg spams

Speedmod doesn't effect it, nor does Func_tele.

old Re: Antispeed hack measures

Infinite Rain
Reviewer Off Offline

Quote
user Yates has written
user Infinite Rain has written
Antihack with Lua that working well? must see

[GS] Happy Town. Your position gets reset to where you started to move fast (Speedhack). Yet the msg spams

Speedmod doesn't effect it, nor does Func_tele.

It stop laggers lol.

old Re: Antispeed hack measures

Anders4000
User Off Offline

Quote
user Infinite Rain has written
user Yates has written
user Infinite Rain has written
Antihack with Lua that working well? must see

[GS] Happy Town. Your position gets reset to where you started to move fast (Speedhack). Yet the msg spams

Speedmod doesn't effect it, nor does Func_tele.

It stop laggers lol.

Prejudice detected. Try it before judging...

old Re: Antispeed hack measures

Yates
Reviewer Off Offline

Quote
DC's speed detector doesn't really work. You'd have to use speed for 30 sec before you get kicked. Anyway, the teleport back is on [GS] server. But it doesn't just teleport you back, it teleports you to the pos you started to move fast.
To the start Previous 1 2 3 Next To the start
Log in to reply Scripts overviewCS2D overviewForums overview