Nightvision goggles should remove all shadows, or, show a radius of lime green light only visible to the player with the night vision goggles.
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Beta 0.1.2.0 Suggestions & IdeasNightvision goggles should remove all shadows, or, show a radius of lime green light only visible to the player with the night vision goggles.
Majatek has writtenSilenced/Suppressed weapons in CS2D should not have a gunflash.
Nightvision goggles should remove all shadows, or, show a radius of lime green light only visible to the player with the night vision goggles.
Nightvision goggles should remove all shadows, or, show a radius of lime green light only visible to the player with the night vision goggles.
Agreed a lot.
Greetings Mr Muffin

PS: can you make a muffin icon for me so I dont need to put cookies behind my name?
so on roundstart the wall is activated, people cannot walk through it, and there are no shadows...bullets cannot go through it either.
Apache uwu has writtenInvisible dynamic wall in editor
so on roundstart the wall is activated, people cannot walk through it, and there are no shadows...bullets cannot go through it either.
so on roundstart the wall is activated, people cannot walk through it, and there are no shadows...bullets cannot go through it either.
You can already make that.
Apache uwu has writtenInvisible dynamic wall in editor
so on roundstart the wall is activated, people cannot walk through it, and there are no shadows...bullets cannot go through it either.
so on roundstart the wall is activated, people cannot walk through it, and there are no shadows...bullets cannot go through it either.
Just have a tileset which contains a tile with generic color RGB 255 0 255, then go to the editor and place a dynamic wall without shadows using that tile.
DC should add an option for that entity like "Only block player" or "Kill/Don't kill player".
xCaNx has writtenI think a language packet should be add to next version of cs2d like 

I approve ...
Users should probably do this
more weapons
more buildings
more NPC
0verGuyver: damn that is your first post? I don't think more equipment would be better, since they probably won't be available in the buy menu.Much rather have map entities, lua functions & variables.
Just asking; is that already added?
DC has writtencs2d is NOT a game maker tool.
Alistaire has writtenBut it's a mapmaking tool tho.
Totaly agree with you
Beta 0.1.2.0 Suggestions & Ideas


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