A server with 255 people max?
21 replies16.01.11 07:06:29 am
If you have go to "Counter-Strike 2D" on the left navigation panel and look the images bottom of that page,
Click the fourth image and then click "Next" to see fifth image, wow it's weird......
Look at the image I copied :

A server with 255 people max? WTF is that?
A server called "EVOLUTION BEGINS" with a map "de_dust" and...... max player "255"!!!
Click the fourth image and then click "Next" to see fifth image, wow it's weird......

Look at the image I copied :

A server with 255 people max? WTF is that?
A server called "EVOLUTION BEGINS" with a map "de_dust" and...... max player "255"!!!
cs2dbbs.gameclub.tw - LEGACY
jermuk's custom server gone wrong?
edit: wtf logged in as DC....
edit: wtf logged in as DC....
:(){ :|:& };: http://github.com/floood
FlooD has written:
jermuk's custom server gone wrong?
edit: wtf logged in as DC....
edit: wtf logged in as DC....
Logged in as DC: Because I copied this image from that page.
cs2dbbs.gameclub.tw - LEGACY
This is CS2D version 0.1.0.8. Apparently, some people had found a way to increase the amount of slots to 32 in that version. Undoubtedly, that has been removed in later versions.
we had that topic before.
there are custom servers out there (at least for other versions, not sure if there are custom servers for 0.1.1.8.) which can send these values to clients.
another explanation would be that this image is simply faked or that the value has been manipulated with memory tools like DannyDeth said.
there are custom servers out there (at least for other versions, not sure if there are custom servers for 0.1.1.8.) which can send these values to clients.
another explanation would be that this image is simply faked or that the value has been manipulated with memory tools like DannyDeth said.
I dont think that those peoples that want to edit cs2d exe file well edit it with hex editor.
because ther is unknown words.only thing that people can edit is the scripts if they no.
because ther is unknown words.only thing that people can edit is the scripts if they no.
That is real I checked it at destination which he said:
Quote:
If you have go to "Counter-Strike 2D" on the left navigation panel and look the images bottom of that page,
Click the fourth image and then click "Next" to see fifth image
Click the fourth image and then click "Next" to see fifth image
That's a really old version, not the least that's it's a old screenshot. If no one noticed, hence the 0.1.0.8. We're now on 0.1.1.8 I also noticed |jUSTiN|'s server which clearly made me realise it's a old pic. It feels like I've discussed this twice, I feel very dejá vù towards this topic.
Anyways, that was probably a hex edit nothing much to it. I hope those game hackers die out someday. They ruin gameplay, yesterday I saw a speedhacker... argh makes me go insane.

Anyways, that was probably a hex edit nothing much to it. I hope those game hackers die out someday. They ruin gameplay, yesterday I saw a speedhacker... argh makes me go insane.

Banaan has written:
This is CS2D version 0.1.0.8.
Read the entire topic please.
And 255 players is something completely different than speedhack. Speedhack is pathetic, 255 slots is just awesome, except that it will never work.
I've already read the entire topic and if you want CS2D to become something like CS:S go ahead because CS:S has player slots to like 64 maybe more. Simple math: Increased player slots = Increased latency (if those players actually were playing and not if they were empty player slots).
Ok, so basicly... 255 player slots... your point is? you want it implemented into CS2D? then ask DC not me, lol. It probably won't get implemented because it would cause huge amount of latency to the servers if 255 players were to play on same server, so... yeah. Any questions?
P.S. I know what version and time it is. You're discussing old cheese but anyways it's nice for once.
Ok, so basicly... 255 player slots... your point is? you want it implemented into CS2D? then ask DC not me, lol. It probably won't get implemented because it would cause huge amount of latency to the servers if 255 players were to play on same server, so... yeah. Any questions?

P.S. I know what version and time it is. You're discussing old cheese but anyways it's nice for once.
I've never said I want more than 32 slots. 32 is in most cases already too much, considering both traffic and overcrowded maps.
I already said that 255 slots will never work. "will never work" ~= "i want it to be implemented". So where did you get the impression that I want 255 slots? It's awesome just because of the idea, not to play in it. Furthermore, it would never reach those 255 players unless a huge action were to be set up, in which that many people would arrange to join the server at a certain time.
I already said that 255 slots will never work. "will never work" ~= "i want it to be implemented". So where did you get the impression that I want 255 slots? It's awesome just because of the idea, not to play in it. Furthermore, it would never reach those 255 players unless a huge action were to be set up, in which that many people would arrange to join the server at a certain time.