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CS2D General GMOD by mafia_mantype on console bind "m" "say !noclip"
here is the code
BUT I LOVE IT!
are you using NPC mod by mat5b? if mat5b why you didn't add his name on your credits
Vectar666 has written
One thing: Already known bug with walls, image DOES NOT DISSAPEAR when wall is destroyed.
You can clear it
http://www.unrealsoftware.de/userscreens/u9102f4s2.jpg
Vectar666 has written
I know, but some guys will make roofs that way...
lol, then you can clear it on yourself >.<
To wups :
if you such wise make your own mod ...
edited 2×, last 27.01.10 03:52:18 pm
mafia_man has written
if you such wise make your own mod ...
I don't have time to make scripts or such things.
I have work to do. You know to make moneys so i can live.
how come no one uses it?
I think your mod is great, but obviously my opinion is contradictory with every single player of CS2D as the one and only server that does run the mod without lag is always empty.
I still don't understand why that is.
I also believe that you need to release the movable items update pretty soon, along with some ZPS map remakes, It'd be interesting to play the mod then, As it is now no one but me enjoys it, and that enjoyment is highly restricted as I'm the only one on the server.
Flicking flash lights on and off anyone?
BloodClaw has written
meh, BlazzingX if your mod is so "awesome"
how come no one uses it?
how come no one uses it?
I didn't said anything like that "awesome" yet. (there are 15 servers running with my scripts)
And it's too soon for releasing ZP 1.2 thought.
However, you could ask some people for impressions of my unfinished mods.
Throwable objects already possible in my next script, I just can't decide which of mods to release first.
edited 1×, last 30.01.10 10:38:46 am
Blazzingxx has written
Throwable objects already possible in my next script, I just can't decide which of mods to release first.
Awesome!
add to gmod cars! like car script (not c&f)
edit - is this mod still living or did it die?
edited 1×, last 01.03.10 04:21:59 pm