Blazzingxx has written
Like why not just throw M4A1 instead of shooting?
New style of dropping items
#throw_grenade=["IMG/PATH"]~[WPN]~[SPEED]~[FLOOR]~[DMG|SIZE]~[STRIP]~[RADIUS] #throw_weapon=["IMG/PATH"]~[WPN]~[SPEED]~[DMG|SIZE]~[STRIP]~[ROT]
#name=[Name] #info=[Info] #point=[PT] #level=[LVL] #health=[HP] #armor=[AP] #speed=[SP] #item=[ITEM ID] #spwn_info=[TEXT] #noreload=[ITEM ID] #sel_info=[TEXT] #re_item=[ITEM ID]~[SEC] #re_health=[HP]~[SEC] #re_armor=[AP]~[SEC] #re_money=[MN]~[SEC] #kill_health=[HP] #kill_armor=[AP] #kill_money=[MN] #kill_info=[TEXT] #die_money=[MN] #die_explosion=[DAMAGE]~[SIZE] #die_info=[TEXT] #e_kill_money=[MN] #e_die_health=[HP] #e_die_armor=[AP] #e_die_money=[MN] #nb_health=[HP]~[SEC]~[RAD] #nb_armor=[AP]~[SEC]~[RAD] #nb_money=[MN]~[SEC]~[RAD] #nb_speed=[SP]~[SEC]~[RAD]~[S] #nb_info=[TEXT]~[SEC]~[RAD] #e_nb_damage=[DMG]~[SEC]~[RAD] #e_nb_money=[MN]~[SEC]~[RAD] #e_nb_speed=[SP]~[SEC]~[RAD]~[S] #img_oval=[OVAL TYPE]~[ROT]~[P]~[RAD]~[COLOR]~[floor] #damage1=[WPN]~[DMG] #damage2=[WPN]~[DMG%] #hit_money=[MN] #e_hit_money=[MN] #e_hit_speed=[SP]~[SEC] #throw_grenade=["IMG/PATH"]~[WPN]~[SPEED]~[FLOOR]~[DMG|SIZE]~[STRIP]~[RADIUS] #throw_weapon=["IMG/PATH"]~[WPN]~[SPEED]~[DMG|SIZE]~[STRIP]~[ROT] -- [b]These functions are for custom scripting.[/b] #hook_spawn=["CODE|TXT"] #hook_kill=["CODE|TXT"] #hook_die=["CODE|TXT"] #hook_second=["CODE|TXT"] #hook_select=["CODE|TXT"] #hook_attack=["CODE|TXT"] #hook_reload=["CODE|TXT"] #hook_team=["CODE|TXT"]