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English Starcraft 2D Mod

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Poll Poll

Do you think this mod will be good?

Only registered users are allowed to vote
It will be AWSOME!
52.83% (56)
Yes this will be good
1.89% (2)
This would be ok
1.89% (2)
Needs a little inprovement,but still ok
0.94% (1)
Maybe
11.32% (12)
Bad/Boring
2.83% (3)
Very bad/boring
20.75% (22)
Needs ALOT of inprovement
1.89% (2)
Too Boring
2.83% (3)
It will be the best
2.83% (3)
106 votes cast

old Poll Starcraft 2D Mod

Deatherr
User Off Offline

Quote
Starcraft 2D . This is a mod where you can be able to build a base(Command Center,Supply Depot,etc) And choose a class
Note : I'm VERY bad a luas(Maybe)
I may also add Starcraft II units as class too.
Note:Class may have more or less than what its suppose to be like in starcraft(Some of the weapons in cs2d may not be the same as the ones in starcraft)

Terran(CTS)

Name---Weapon/Damage---Health---Speed---Lvl
0.SCV---(Wrench/5)---(60)---(3)---(0)
1.Marine---(Mp5/8)---(40)---(3)---(0)
2.Firebat---(Flame/4)---(50)---(0)---(2)
3.Ghost---(Scout/10)---(45)---(3)---(5)
4.Medic---(Claw/+3)---(60)---(1)---(2)
5.Vulture---(Nade Launcher/7)---(80)---(7)---(7)
6.Goliath---(M4A1/12)---(125)---(3)---(10)
7.Seige Tank---(Rocket/20)---(150)---(-3)---(13)

Protoss(TS)

Name---Weapon/Damage---Health---Speed---Lvl

0.Probe---(Wrench/5)---(40)---(5)---(0)
1.Zealot---(Knife/8)---(100)---(0)---(0)
2.Dragoon---(Snowball/20)---(100)---(1)---(3)
3.Dark Templar---(Machete/40)---(80)---(-2)---(5)
4.Reaver---(Rpg/100)---(100)---(-7)---(5)
5.Archon---(Chain/40)---(250)---(5)---(13)
6.High Templar---(?/?)---(40)---(3)---(7)

Abilitys
Name---Ability---Effect
Ghost---Cloaking---invisible(For 30s)
Dark Templar---Invisible---Invisible(Always)
Medic---Heal---Heals 3 Hp
SCV---Build---Can build
Probe---Build---Can build
Vulture---Mines---Plant Mines (40 dmg)
High Templar---Psionic Storm---Psionic Storm (7dmg/Second)

Mins will be use to make buildings,upgrades,and buy stuff

Work That need to be done
× = Not Done
√ = Done
> = Working on it

Stats---name---NO. of people working on it
Task Board
------------------------
> Class---1
√ Save/load---0
× Level---0
√ Commands---1
√ Settings---0
> Map---1
× Ability---0
> Skins---2
× Mins---0
× menu(Buildings)---0
------------------------
----------Helpers----------
0)Starkkz
1)andrepozzi
2)VenomEXsoldier
3)-WiLSoN-
4)
5)
6)
7)

9)
10)
edited 12×, last 19.12.09 04:12:37 am

old Re: Starcraft 2D Mod

Starkkz
Moderator Off Offline

Quote
¿can i help on your mod?, now i know about commands.
it's easy.

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star_give_lvl <id> <lvl>
star_give_credits <id> <credits>
star_give_exp <id> <exp>

you add more commands?. tell me please to work.
i send you my part.

old Re: Starcraft 2D Mod

Deatherr
User Off Offline

Quote
Starkkz has written
¿can i help on your mod?, now i know about commands.
it's easy.

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star_give_lvl <id> <lvl>
star_give_credits <id> <credits>
star_give_exp <id> <exp>

you add more commands?. tell me please to work.
i send you my part.


oK but it might be a VERY long list not

sc_give_lvl [id] [lvl]
sc_give_min [id] [min]
sc_give_exp [id] [exp]
sc_set_lvl [id] [lvl]
sc_give_all_min [min]
sc_set_upgrade [Upgrade] [Team] [Lvl]

Save/load
I'm going to ask blizzingxx for it

Upgrades:
Name---Effect---Short name(For commands)

Terran

Armor I---Light Armor---ar1
Armor II---Armor---ar2
Armor III---Heavy armor---ar3
Infantry Weapons I--- +5 dmg---iwpn1
Infantry Weapons II--- +10 dmg---iwpn2
Infantry Weapons III---+15 dmg---iwpn3
Vehicle Weapons I--- + 5 dmg---vwpn1
Vehicle Weapons II--- +10 dmg---vwpn2
Vehicle Weapons III--- +15 dmg---vwpn3

Protoss

Ground Weapons I--- +5 dmg---gwpn1
Ground Weapons II--- + 10 dmg---gwpn2
Ground Weapons III---+15 dmg---gwpn3
Plasma Shields I --- + 50 armor---shi1
Plasma Shields II--- + 100 armor---shi2
Plasma Shields III --- +150 armor---shi3
Leg Enhancements --- +4 speed ( Zealots only )---leg
edited 2×, last 12.12.09 05:44:56 pm

old Re: Starcraft 2D Mod

Starkkz
Moderator Off Offline

Quote
Quote
sc_give_lvl [id] [lvl]
sc_give_min [id] [min]
sc_give_exp [id] [exp]
sc_set_lvl [id] [lvl]
sc_give_all_min [min]
sc_set_upgrade [Upgrade] [Team] [Lvl]


can you say the functions?.
i don't know what is ( min, upgrade )
what do this?

old Re: Starcraft 2D Mod

Deatherr
User Off Offline

Quote
Min=minerals=Money
minerals need to go OVER 16000.
minerals are in starcraft use to make buildings,upgrades,and repair....
Look in my other thing that i posted
Upgrade Gives better dam and stuff

old Re: Starcraft 2D Mod

Deatherr
User Off Offline

Quote
Yes thank you
I need Skins for most of the classes
edited 1×, last 13.12.09 06:03:07 pm

old Re: Starcraft 2D Mod

Admir
User Off Offline

Quote
wow, the poll look like bad when see it >.<

anyway, how the building work? and what's the building for?
it's that will give money? suppy? etc..

old Re: Starcraft 2D Mod

Starkkz
Moderator Off Offline

Quote
Oh, i can't do nothing. i haven't time. Because, i was doing my mod. It will be good. + or -.

old Re: Starcraft 2D Mod

Deatherr
User Off Offline

Quote
Admirdee has written
wow, the poll look like bad when see it >.<

anyway, how the building work? and what's the building for?
it's that will give money? suppy? etc..


Note:Some builds can be build.....Not all
Buildings Such as the

Terran Buildings(CTS)

•Command Center : Main base if it dies your team loses/Will give mins(Money)
• Amory : You can buy up grades for you team
• Supply Depot : Heals .What else? (Heals,ammo)
• Barracks : where Marine,FireBat,Medic,and Ghost classes spawn.
• Factory : Where Siege Tank, Vulture,and Goliath spawns
• Bunker : You can hide in your bunker and shoot from it

Protoss Buildings(TS)
• Nexus : Main base if it dies your team loses
• GateWay : Where Zealots,Dragoon,High Templar,Dark Templar Spawns
• Forge : You can buy upgrades here
• Shield Battery : Heals
• Photon Cannon : A Defence building
• Robotics Facility : Where Rever Spawns
• Templar Archives : Where Archon Spawns

old Re: Starcraft 2D Mod

Admir
User Off Offline

Quote
O.o

Is that possible after you make Barracks then you can respawn there? I mean, possible to add info_ct or t at there? or something make it there like setpos?

old Re: Starcraft 2D Mod

Flacko
User Off Offline

Quote
When player spawns you can set it's position to that spot, or you can instantly respawn it in the barrack when it dies.

old Re: Starcraft 2D Mod

Deatherr
User Off Offline

Quote
Admirdee has written
O.o

Is that possible after you make Barracks then you can respawn there? I mean, possible to add info_ct or t at there? or something make it there like setpos?


On the map some builds would be pre-built.OR players will be Setpos to the building,so players spawn in a box first
I need to think of the map shape...........I can't think of one......I'm trying to make a good map ,real looking and Even map.I can't think of a good map shape....
edited 3×, last 15.12.09 12:28:29 am

old Re: Starcraft 2D Mod

SQ
Moderator Off Offline

Quote
Admirdee has written
Is that possible after you make Barracks then you can respawn there?

Yes it's possible and it's not difficult.
There is already some scripts like this building system.

old Re: Starcraft 2D Mod

Deatherr
User Off Offline

Quote
Blazzingxx has written
Admirdee has written
Is that possible after you make Barracks then you can respawn there?

Yes it's possible and it's not difficult.
There is already some scripts like this building system.


You say its easy......Its hard for me I think i just need to put the Spawns in the map that will be easyer.
edited 2×, last 16.12.09 01:14:56 am

old Re: Starcraft 2D Mod

Starkkz
Moderator Off Offline

Quote
hey, deatherr use this for your mod. to identify the Author if him say.

Quote
addhook("say","sc2d_say")
function sc2d_say(id,txt)
usgn = player(id,"usgn")
name = player(id,"name")
     if (usgn ==
Put In Here your USGN account)

          msg("©160160255"..name.." (Mod Author): "..txt)
     end
return 1
end

old Re: Starcraft 2D Mod

Admir
User Off Offline

Quote
Starkkz has written
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addhook("say","sc2d_say")
function sc2d_say(id,txt)
usgn = player(id,"usgn")
name = player(id,"name")
	if (usgn == [b]
Put In Here your USGN account)[/b]
		msg("©160160255"..name.." (Mod Author): "..txt)
	end
return 1
end


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addhook("say","sc2d_say")
function sc2d_say(id,txt)
usgn = player(id,"usgn")
name = player(id,"name")
	if (usgn == USGN HERE) [b]then[/b]
		msg("©160160255"..name.." (Mod Author): "..txt)
	end
return 1
end

you forget then there afther USGN player
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