Forum

> > CS2D > General > Deathmatch mod (1.0a)
Forums overviewCS2D overviewGeneral overviewLog in to reply

English Deathmatch mod (1.0a)

12 replies
To the start Previous 1 Next To the start

old Deathmatch mod (1.0a)

leoska
User Off Offline

Quote
Hi all. I do Deathmatch mod for cs2d. Feature of it a fashion that that you in Team Deathmatch/Deathmatch should not be bought any more. Now will enough register in a chat guns and to choose the weapon necessary to you, after the following spawn you to receive the weapon that that have chosen or can simply choose after a choice point Ammo at you will take away old, but in replacements will give the new.
Write the of ideas and there can be they will approach to it a fashion!
Spoiler >

Special Thanks by Blazzingxx (Used its questionnaire)
edited 6×, last 09.12.09 08:18:03 pm

old Re: Deathmatch mod (1.0a)

SQ
Moderator Off Offline

Quote
You are using my texts, ideas, probably and scripts...
Your tread days is going to be counted, sorry.

old Re: Deathmatch mod (1.0a)

Flacko
User Off Offline

Quote
Hey, wait.
Isn't the flashligh just a sprite?
If so, it doesn't light dark zones, it just draws a white sprite over them.

old Re: Deathmatch mod (1.0a)

leoska
User Off Offline

Quote
no blaz, Yes I used yours of ideas and even wished to sign you for this idea (it very much is pleasant to me), but have then thought and have solved that all will understand that this as though your idea.

old Re: Deathmatch mod (1.0a)

SQ
Moderator Off Offline

Quote
@Flacko,
Your are right, but image with light mode, it help sometimes.
However you can disable that feature on my mod...

@Leo7755,
Send me script with PM, so I will be sure you haven't stole it

old Re: Deathmatch mod (1.0a)

leoska
User Off Offline

Quote
Blazzingxx I sent you it already

If I use a small lamp that only from counter-strike source - that that without batteries.
With a battery for me it is difficult enough and blazzingxx will take offence still that I at it have stolen a script
edited 2×, last 09.12.09 03:53:45 pm

old Re: Deathmatch mod (1.0a)

SQ
Moderator Off Offline

Quote
@Leo7755,
Yes, you right.
Your script flashlight script:
• It's made from DC samples.
• It's not working for me properly.

However, good luck on this project

old Re: Deathmatch mod (1.0a)

leoska
User Off Offline

Quote
StartSomething, No. It is system TMK it it has made on the server. In general I am desirable I think that I should clean AMMO in general

==Laser==
Most likely I will clean it as I use base from cs1.6 except a small lamp certainly

∗ Deathmatch News

> For console command 'status' I have laid out a screenshot

• http://img691.imageshack.us/i/console.png/

∗ Deathmatch News

> New scrin
> I complete testing mod 80%

• http://img215.imageshack.us/i/consolee.jpg/
edited 8×, last 11.12.09 06:38:24 pm
To the start Previous 1 Next To the start
Log in to replyGeneral overviewCS2D overviewForums overview