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Unreal Software Carnage Contest vs. CS2DPoll
WHat do you like better
Only registered users are allowed to vote
Counter-Strike 2D | 57.28% (59) | |
Carnage Contest | 23.30% (24) | |
Cant decide | 19.42% (20) |
103 votes cast
xeNium has written
Even the newly released 2nd version can't reach CS2D's feet.
Do you think that about 1-2 month old game can reach CS2D's feet that was developed for about 7 years?
Source: CC FAQ
Heavy has written
Well... the engine of Carnage Contest had been written several month before the release.
Source: CC FAQ
Source: CC FAQ
EDIT:
Lets say that the engine was made within 5 months and the game itself for about 3 months.
Thats 8 months vs. 84 months (if you count BlitzBasic)
edited 1×, last 27.12.09 08:21:18 pm
edit://
Since CS2D had been rewritten from scratch, we can subtract ~50-55 months
../about_history.php has written
End of July 2008
Counter-Strike 2D 0.1.0.5 (working title: CS2D Max) has been released. It's a completely re-programmed version of CS2D. This time I used the programming language BlitzMax.
It is my first project which is available for Linux and MacOS too. It also has nearly 50,000 lines of code."
Counter-Strike 2D 0.1.0.5 (working title: CS2D Max) has been released. It's a completely re-programmed version of CS2D. This time I used the programming language BlitzMax.
It is my first project which is available for Linux and MacOS too. It also has nearly 50,000 lines of code."
plus the engine development of CC just took about 1 month. so it's only about 3-4 months for CC (just a very inaccurate estimation).
in comparison CS2D is a pretty large project and CC a rather small one. that's for sure!
so if your main criterion for a good game is complexity and number of features, CS2D should clearly win. However if you prefer Lua scriptable weapons or Worms style games, CC might be your favorite.