Forum

> > CS2D > General > Remote activated mines
Forums overviewCS2D overviewGeneral overviewLog in to reply

English Remote activated mines

4 replies
To the start Previous 1 Next To the start

old Remote activated mines

playa slaya
COMMUNITY BANNED Off Offline

Quote
hey, do you know the script that wups created called Portal System well anyways i was thinking it would be great to have remote mines so i thought i look at his script since it saves the posistion so i looked at it ithink its possible but insted of
1
parse("setpos "..p.." "..cpx[p].." "..cpy[p])
we change the setpos to explosion and we have remote mines and insted of saying !save to mark position its when you use a mine
but i dont think i could do it ill try but...

Edit: we make it if you press F2 it triggers the explosion.
edited 1×, last 12.09.09 10:03:59 am

old Re: Remote activated mines

playa slaya
COMMUNITY BANNED Off Offline

Quote
well im trying but im just not that good at scripting i think i could do it if i knew how to make it mark the posision when you use a mine.

Note: explosion could be very small and very weak just enough power to blow up mine.

old Re: Remote activated mines

RedPillow
User Off Offline

Quote
I was wondering if it might be possible to for example shift + mouse-click some square on the map when playing and the script would spawn something of your choise to the swaure you clicked?
To the start Previous 1 Next To the start
Log in to replyGeneral overviewCS2D overviewForums overview