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addhook("say","godmode_say")
function godmode_say(id,txt)
if txt == "!god" then
parse("setarmor "..id.." 206")
end
end
Scripts
Lua Scripts/Questions/Helpaddhook("say","godmode_say")
function godmode_say(id,txt)
if txt == "!god" then
parse("setarmor "..id.." 206")
end
end
:
addhook("say","godmode_say")
function godmode_say(id,txt)
if txt == "!god" then
parse("setarmor "..id.." 206")
end
end
addhook("drop","sample.classes.drop")
function sample.classes.drop(id)
if player(id,"team") == 1 then
	return 1
end
addhook("drop","sample.classes.drop")
function sample.classes.drop() -- Drop hook has no parameters
	for id = 1,32 do
		if player(id,"team") == 1 then
			return 1
		end
	end -- Missing end
end
function initArray(m)
local array = {}
for i = 1, m do
array[i]=0
end
return array
end
license = initArray(32)
posy = initArray(32)
posx = initArray(32)
collect = initArray(32)
addhook("leave","license_leave")
function license_leave(id)
license[id]=0
collect[id]=0
posy[id]=0
posx[id]=0
end
addhook("serveraction","license_action")
function license_action(id,b)
if license[id]==1 and b==1 then
menu(id,"License Menu,Set Pos,Teleport,Collect")
elseif license[id]==0 and b==1 then
msg2(id,"You dont have license")
end
end
addhook("menu","license_menu")
function license_menu(id,title,button)
if title=="License Menu" then
if button==1 then
posx[id]=player(id,"x")
posy[id]=player(id,"y")
msg2(id,"Youve saved ur positon")
elseif button==2 and posy[id]==1 and posx[id]==1 then
parse ("setpos "..p.." "..posx[id].." "..posy[id])
msg2(id,"Youve teleported your self")
elseif button==2 and posy[id]==0 posx[id]==0 and
msg2(id,"You cant teleport your self, No position setted")
elseif button==3 collect[id]==0 then
msg2(id,"Collection ON")
collect[id]=1
elseif button==3 collect[id]==1 then
msg2(id,"Collection OFF")
collect[id]=0
end
end
end
addhook("collect","license_collect")
function license_collect(id)
if collect[id]==1 then
return 1
elseif collect[id]==0 then
return 0
end
end
i made that one anyways change addhook("collect","license_collect")
function license_collect(id)
if collect[id]==1 then
return 1
elseif collect[id]==0 then
return 0
end
end
addhook("walkover","license_collect")
function license_collect(id)
if collect[id]==1 then
return 1
elseif collect[id]==0 then
return 0
end
end

function array(m)
local array = {}
for i = 1, m do
array[i] = 0
end
return array
end
iszombie=array(32)
addhook("die","zombie_die")
function zombie_die(vic,kill)
	if (player(kill,"team") == 1) then
		iszombie[vic]=1
		parse("maket "..vic)
	else
		return 0
	end
end
addhook("team","zombie_team")
function zombie_team(id,team)
	if iszombie[id]==1 and team==1 then
		msg2(id,"You cant join this team")
		return 1
	elseif iszombie[id]==0 and team==1 then
		msg2(id,"You cant join this team")
		return 1
	end
end
addhook("end","zombie_end")
function zombie_end()
	for id = 1,32 do
		if (player(id,"exists")) then
			iszombie[id]=0
			parse("makect "..id)
		end
	end
end