Forum




however this is a dirty solution and the money display will always display a maximum of 16000$. you can't change this limit.
The "real" money is 0 everytime.
Only "virtual" money is used.
It's showed by a hudtxt over the normal money.
P.S. Yes, you need to know lua to script. Duh.
1
2
3
4
5
6
7
8
9
10
11
2
3
4
5
6
7
8
9
10
11
addhook("kill","RIP") function RIP(id) 	if (player(id,"money")>5999) then 		parse("setmoney "..id.." "..player(id,"money")-6000) freeimage(id) id1=image("gfx/RIP.bmp",1,1,200+id) 		imagecolor(id1,255,255,255)						 		imageblend(id1,0)								 		imagealpha(id1,0.5)	 	end 	end
Ruirize has written
You're applying it to a dead player. Fail.
Lol? That's not what's wrong.
I won't fix it for you but:





an example would be
givewrench=0
splitteams=1
in the ini file.
Also how could you select a random player from a specific team?
And I dont know the other one,prehaps math.random?
what code would i need to execute the file
perhaps something like
file = assert(io.open("sys/lua/...
but after that i'm not sure
edit:
@saladface27
dofile('sys/lua/...')
edited 1×, last 13.04.10 02:25:37 pm
weiwen has written
May I know if there is a hook for destroying buildings?
I see only this in info txt:
break(x,y) on breaking a breakable entity
-x: breakable x (tiles)
-y: breakable y (tiles)
Patasuss has written
I think break(x,y) is for the breakables from Editor.
Exactly, but maybe it will fit to destroying buildings...
How could i do that?