mp_wpnalldmg = changes the normal damage of all weaponexample: mp_wpnalldmg 10
mp_wpnalldmg_z1 = changes the damage of all weapon in zoomlevel 1example: mp_wpnalldmg 30
mp_wpnalldmg_z2 = changes the damage of all weapon in zoomlevel 2example: mp_wpnalldmg 50
mp_zombieheal = zombie cure all 1s (only if it is motionless)example: mp_zombieheal 0.5 (per second)
mp_zombielife = change the lives of zombieexample: mp_zombieheal 300
mp_zombienightvision = active night vision automatically on the Zombies (1 = true = on and 0 = false = off)example: mp_zombienightvision 1
mp_barbedwiredmg = changes the damage of barbed wireexample: mp_barbedwiredmg 0.5
mp_gatefielddmg = changes the damage of gate fieldexample: mp_gatefielddmg 0.5
sv_gameadmin = admin put a player and had access to panel (id lose such access after disconnection)example: sv_gameadmin id (id server)
sv_admin = admin put a player and had access to panelexample: sv_admin "admin.txt"
admin.txt (in the file but id USGN of each admin on a new line)
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etc...And the publisher can make turret neutral (attack ct and t) or ct or t and ditto for mines
edited 7×, last 02.01.09 09:35:26 am
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