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English CS2D Max Suggestions

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old Re: CS2D Max Suggestions

bunnyhop
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but thats a good entitie, so you can make a tank (see the rpg launcher as tank of curtis) with 1000 hp and 19 players (in DM mode), so dont change this, change only when i have 1000hp i see 1000 and not only 225

old Re: CS2D Max Suggestions

DC
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bunnyhop has written
but thats a good entitie, so you can make a tank (see the rpg launcher as tank of curtis) with 1000 hp and 19 players (in DM mode), so dont change this, change only when i have 1000hp i see 1000 and not only 225


the hud can't even display "1000". it has only 3 digits. I'll limit the max health.

old Re: CS2D Max Suggestions

shadowski
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lol dont make limitations, the hud doesn't have show more than 255health just like in real cs 1.6, for example 300health would be desplayed as 45hp (255+45)

old Re: CS2D Max Suggestions

RedemptionX
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I agree, don't add a restriction DC. Players like to play Hide and Seek and involves high amounts of HP. I think the HP limit should be 10,000 though.

No restriction on HP √
edited 1×, last 14.01.09 09:03:00 pm

old Re: CS2D Max Suggestions

Matsu-Kiri
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oh god plz no restrictions, im making a stargate map where the aliens needs extra hp so itll ruin it and many other maps

i vote for no hp restrictions

who cares if you cant see the digits? you know you have more then 100% done

old Re: CS2D Max Suggestions

kurtis
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Dont restrict it! I luv making secret rooms that give super health and making all the noobs scream "HAXOORSSSS!!"

old Re: CS2D Max Suggestions

DC
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what you say? I don't get it
restricted to 100 √
sorry I had to do this. it is just ugly when it looks like you have 30 hp and then you get hit and your hp is 99 again or something like that (because it was like 285 before and only seemed to be 30). That you have the same ERRONEOUS health display in the original cs is no excuse. it is/was not an acceptable state in my opinion.

moreover imagine you want to create a healing area where your health goes up to 100 only (with hurt entity). it wouldn't work! it would raise and raise. that's crap. a strict limit of 100 hp is the perfect solution and nobody will be confused.

(no more posts about that please)

Edit: Deleted some trash. accept it or I have to close the suggestions thread.
edited 1×, last 14.01.09 11:13:18 pm

old Re: CS2D Max Suggestions

RedemptionX
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Seeing how DC won't keep the No restrictions for 100 HP.

A DM where you could pick your weapons and the editor where you can have different spawning weapons would be nice. If you can fit GunGame too, that would be sweet √

old Re: CS2D Max Suggestions

SLITHERS
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Hope you all have bomb shelters beacause I'm about to bombard this thread with suggestions

Mode for CTF: 1 point for every flag captured, x amout of points to win.

Option for DOM: Round doesn't end when all points dominated (endless). Should be able to trigger other entities when dominated by a certain team. For example, if terrorists capture a dom point, ak47s appear around the dom point and if cts capture a dom point, m4a1s appear around the dom point.

Drop-able Ammo (turn off/on): This can build teamwork and reliability among teammates and is ideal for V.I.P. mode since V.I.P. is only aloud 1 weapon he'll need a lot of ammo. BUT this should not apply for rocket weapons since 2 noobs can supply eachother with ammo and spam rockets everywhere. Every ammo dropped = 1 clip

Bomb: Should be an item entity in editor. Terrorists win in x amount of bomb spots bombed or endless game.

info_VIP message can be turned off/on because some map makers just like the thought of the V.I.P. to be a leader and a target for terrorists and NOT an escaper.

Flamethrower: Burns players, breakable objects and small areas for a short time dealing damage. Players on fire can run back and forth to put out the flames. gen_fx fire surrounds the area the flamethrower hit.

Server Settings: If a map has things like V.I.P., CTF, DOM, etc., all at once, admins should be able to turn off/on the modes they want in their server. Not just combine them all together in Standard Mode.

Drop-able Money (turn off/on): This IS rather uneccessary to the game but it becomes ideal for city maps where players can use their imagination and "buy" guns from a gun "store" and hand the "shop keeper" the money.

info_ct/t and buyzone should be 3 seperate entities.

Map Editor: An option where you can select a multiple amount of tiles/entities and be able to move/cut/copy/paste.

New item: Key cards that trigger certain entities.

A single trigger_use entity should be able to trigger multiple entities without triggering them all at the same time. A list should pop up of what entity the player wants to trigger. Editor should be able to name the list.

Survielance Camras: I've seen 1 CSS map where ct are in possesion of a van that scans the area of the terrorists' base and its shown on a monitor. Maybe CS2D can make its own.

Players should be able to switch logos in game.
edited 1×, last 15.01.09 06:06:55 am

old Re: CS2D Max Suggestions

ohaz
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i think many things you said are good, but i disagree in this one:
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Players should be able to switch logos in game.

this only leads to sprayspam. If you have a logo, it should be your logo and you shouldn't change it

old Re: CS2D Max Suggestions

Reaper
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You are able to change the position of an button to open doors, so it can be left, right, up or down a tile. But when you are gonna use it you can look in every direction. it would be better when you have to look at the button while using it.

old Re: CS2D Max Suggestions

L3g3Nd
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Yes.... this is my suggestion, isnt yours !
i hope we can have a chat in game usgin the friend list

old Re: CS2D Max Suggestions

DC
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lol doesn't care who suggested what. moreover suggesting a chat for usgn/friends is absolutely needless because it is SO obvious. it's like suggesting to make guns which can be used to kill enemies...

old Re: CS2D Max Suggestions

RedemptionX
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DC has written
lol doesn't care who suggested what. moreover suggesting a chat for usgn/friends is absolutely needless because it is SO obvious. it's like suggesting to make guns which can be used to kill enemies...


So you are going to add it...?
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