My guess is that you cast a ray in all directions with the explosion center as origin and check any walls in the path, however i'm not sure
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Curtailed explosion
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My guess is that you cast a ray in all directions with the explosion center as origin and check any walls in the path, however i'm not sure



And it really shoots rays just from center to center? Isn't that quite imprecise? Yes it does and yes it is - but it's good enough. That's because targets are mostly smaller than walls and when a ray doesn't hit it means - in most cases - that like 50%+ of the target are covered behind a wall or something.



