Mami Tomoe: it can be easily done with player(0, 'tableliving'). Something like this:1
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players_inside = function(x1, y1, x2, y2)
	local t = player(0, 'tableliving')
	local list = {}
	for i=1, #t do
		local id = t[i]
		local px, py = player(id, 'tilex'), player(id, 'tiley')
		if px >= x1 and px <= x2 and py >= y1 and py <= y2 then
			table.insert(list, id)
		end
	end
	return list
end
Ideas for CS2D - READ THE FIRST POST (OP)!


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How about remastering CS2D to stay more efficient and modernized