As the title states, how the code would be if mapname prefix is detected?
For example, if I run any map with same prefix (de_dust2, de_inferno, de_season), a script will run, determining that it will only active when these prefix are detected. Optional: print message after script successfully loaded.
It should be something like this in server.lua:
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mapPrefix = de_ if mapPrefix == true then 	dofile("sys/lua/script.lua") end
I ask this because I am reworking on my BF 2 Class System script and will create custom map (don't compliment for its cerativity ) based on it.