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function hudtxt2(player,id,text,x,y,align)
	parse("hudtxt2 "..player.." "..id.." \""..text.."\" "..x.." "..y.." "..align)
end
http://6.firepic.org/6/images/2015-08/13/zouyfctxq42o.png
What's the problem ?
Scripts
function hudtxt2
function hudtxt2
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function hudtxt2(player,id,text,x,y,align)
	parse("hudtxt2 "..player.." "..id.." \""..text.."\" "..x.." "..y.." "..align)
end
function hudtxt(id,text,x,y,align)
	local align = align or 0
	parse('hudtxt '..id..' "'..text..'" '..x..' '..y..' '..align)
end
function hudtxt2(playerid,id,text,x,y,align)
	local align = align or 0
	parse('hudtxt2 '..playerid..' '..id..' "'..text..'" '..x..' '..y..' '..align)
end
function hudtxt2(playerid,id,text,x,y,align)
local align = align or 0
parse('hudtxt2 '..playerid..' '..id..' "'..text..'" '..x..' '..y..' '..align)
end
lua? Use the
exec command instead to execute a script and just replace those datas from the screenshot you posted in the parse parameter (I hope you know how to do that). The alternative way you can also is to go to cs2d/sys/lua path, open server.lua file and add this line:dofile("sys/lua/scriptname.lua")
Danilwra's advice too.
Danilwra:
GeoB99: I use the autorun folder
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