

edited 1×, last 05.03.15 07:33:11 pm
maps = { 	[1] = { 		name = "zombieApocalypse", 		x=10, 		y=10, 	}, 	[2] = { 		name = "Flood", 		x=20, 		y=20, 	}, 	[3] = { 		name = "ebola", 		x=30, 		y=30, 	}, 	[4] = { 		name = "combine_invasion", 		x=40, 		y=40, 	} } color = { 	[1] = 169255220, 	[2] = 169255255, 	[3] = 169255000, 	[4] = 169000255, 	[5] = 169000000, 	[6] = 169220220, 	[7] = 169064179, 	[8] = 169255025, 	[9] = 169050150, 	[10] = 169100100, 	} } addhook("spawn","_start") function _start(id) 	getmap = math.random(1,4) 	getcolor = math.random(1,10) 	currentmap = maps[getmap].name 	currentmapX = maps[getmap].x 	currentmapY = maos[getmap].y 	timer(1000,"msg","MAP WILL BE CHOISED IN 3 SECONDS") 	timer(2000,"msg","MAP WILL BE CHOISED IN 2 SECONDS") 	timer(3000,"msg","MAP WILL BE CHOISED IN 1 SECONDS") 	timer(4000,"msg","MAP CHOISED ©"..getcolor.." "..maps[getmap].name.." ") parse("setpos "..id.." "..currentmapX.." "..currentmapY) end
\169RRRGGGBBB
maps = { 	[1] = { 		name = "zombieApocalypse", 		x = 10, 		y = 10, 	}, 	[2] = { 		name = "Flood", 		x = 20, 		y = 20, 	}, 	[3] = { 		name = "ebola", 		x = 30, 		y = 30, 	}, 	[4] = { 		name = "combine_invansion", 		x = 40, 		y = 40, 	} } color = { 	[1] = 169255220, 	[2] = 169255255, 	[3] = 169255000, 	[4] = 169000255, 	[5] = 169000000, 	[6] = 169220220, 	[7] = 169064179, 	[8] = 169255025, 	[9] = 169050150, 	[10] = 169100100, } addhook("spawn","_start") function _start(id) 	local getmap = math.random(1,4) 	local getcolor = math.random(1,10) 	local currentmap = maps[getmap].name 	local currentmapX = maps[getmap].x 	local currentmapY = maps[getmap].y timer(1000,"msg","MAP WILL BE CHOISED IN 3 SECONDS") timer(2000,"msg","MAP WILL BE CHOISED IN 2 SECONDS") timer(3000,"msg","MAP WILL BE CHOISED IN 1 SECONDS") timer(4000,"msg","MAP CHOISED ©"..getcolor.." "..maps[getmap].name.." ") 	timer(5000,"parse","setpos "..id.." "..currentmapX.." "..currentmapY.." ") end