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function Array(size,value) 	local array = {} 	for i = 1, size do 		array[i]=value 	end 	return array end glowstonex 	 = Array(32,0) glowstoney 	 = Array(32,0) addhook("projectile","arcane") function arcane (id,weapon,x,y) if (weapon==50) then 		glowstonex[id]=x 		glowstoney[id]=y end	 end	 addhook("second","tileeffectssecond") function tileeffectssecond(id) for id = 1,32 do parse('effect "flare" ' .. glowstonex[id] .. ' ' .. glowstoney[id] .. ' 100 128 255 128 0') end end