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addhook("attack","_attack")
function _attack(id)
if player(id,'weapon') == 50 then
parse("sv_sound2 "..id.." "env/click.wav"")
elseif player(id,'weapon') == 34 then
parse("sv_sound2 "..id.." "env/click.wav"")
end
end
i making lua which if player attack/shot then sound will plays around player who attack/shot.
i searched this and i saw some same question but, still i don't get it , please help me
sound around player when attack
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