Scripts
Jail Script
Jail Script
1

jail = {weapon = 3, x = 10, y = 12}
addhook('hit', 'AA_hit')
function AA_hit(id, source, weapon)
	if weapon == jail.weapon then
		parse('setpos '..id..' '..(jail.x * 32 + 16)..' '..(jail.y * 32 + 16))
	end
end
1
