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English How to disable and control env_room?

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old How to disable and control env_room?

kralzaza_3
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I maked a room with using room function. It appears automattically on round start, its ok but i cant turn off it. If i press use button room must appear/disappear. How can i do that? Is it possible?

If its not possible i must add some lights to room, Is it makes lag?

old Re: How to disable and control env_room?

kralzaza_3
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user Avo has written
Use trigger_use with env_room.


I tried it of course, i named all env_rooms and connected to trigger. In editor, i can see link between use and env_Room but when playing its not works

old Re: How to disable and control env_room?

Sriyus
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Why it name room?
Can you diasble rooms in real life?
Use Sprite and select block.bmp(or what ever)
and recolor it black and make transp to 0.5 and
edit x and y size.

my english bad

old Re: How to disable and control env_room?

Chingy
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user Sriyus has written
Why it name room?
Can you diasble rooms in real life?
Use Sprite and select block.bmp(or what ever)
and recolor it black and make transp to 0.5 and
edit x and y size.

He wanted to make something like a room in a house. If he uses the trigger the env_room dissapears and it isn't dark now in the room and he don't need the Flashlight anymore.
That's why he tried to connect the env_room with trigger_use I guess.
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