This was exactly what I was trying to say, and it also happens the same with the NPCS.
MikuAuahDark I don't know if it happens in all maps, but it happens in mine, and it ruins it. maPmaKer has written
I don't know if it happens in all maps, but it happens in mine
it only happen if you use a CounterStrike2D.exe to host a server. if you use a dedicated, the supply works fine! Admin/mod comment
.. please be more precise...?! Today i found bug with Advanced Shadows!
then dont put it as a wall put it something i dunno I'm working on my map for mapmaker's contest.
However, i found a bug in the tile blending system.
I wanted to blend some tiles in "north-east-direction" (up-right), but there's a problem.
I think the last 10-12 tiles in x-direction blend in a wrong way with the first tile of the tileset.
Just watch the pictures I made to understand me better:
I also saw a bug in supply and Super-Supply.So here it is:when i build a supply and select it and let it ''produce'' AWP for example it only makes HE nades. WTF is that!This surely needs to be fixed already.Or maybe my bro said this was once done but i dont trust him. plz say if this bug is already fixed or not.If its not , plz fix it it makes some trouble many servers:For example my favorite:..........C-4......... plz fix it i will congratulaye you for doing it! @ iamtheone: It's already addressed. Just wait for b0.1.2.1.
I dont know how it can blending with dark.
Map size 50*50
Maybe this will be fixed soon Idk now. -path and -sys executable parameters doesn't works for the language file. The map editor is also bugged then. when i changed my language, Ts team have the same name as last fourth skins, etc 3.Arctic Avenger 4.Arctic Avenger When a HE explodes you can kinda see the edges of the sprite.
Not really a bug but its something that bothers me a bit. In the console I cannot use the special character '|', is this for everyone so? As this character is crucial for the mp_buymenu command.
Same goes for using this character everywhere, like changing name. I can only use this when pasting it, yet it's very unhandy for commands. Please fix this. EP User Offline
@ Yates: you can put the "|" char in the console. Everybody have this bug: when you open a listen-server with a cs2d script that has an error, it shows you EXCEPTION_ACCESS_VIOLATION and the cs2d closes. DC Admin Offline
@ Yates: Works absolutely fine with the German keyboard layout. I don't know how to write this char with other keyboard layouts and if there are problems but copy&pasting it works as well. @ DC: Shift+Alt switches the keyboard-settings for the current selected program. Oh well at least that's how you do it for Windows XP. There seems to be a problem with nade positions for client and server side.
Look at where the flash bloomed. Its basically a game changer.
source: adrenaline forums
Also there seems to be a problem with player positions as well. I've seen players shoot at a wall and ended up killing everyone behind it. Turns out they were at the corner of it.
I don't have a screenshot/video of it but it definitely happens. first problem is due to lag on server.
Second problem is due to lag compensator by flame(LC). LC is installed on all adrenalin servers. LC causes people to make hit whenever they see a person on their screens. Example: 2 players play on server with LC. Both of them have ping 250. This means that each of them can shoot other one on a position where last person was 0.5 seconds ago. Thus despite you being behind the cover on your screen you will still get hit. Adrenaline? Sorry but those servers use Lua Lag Compensation so that kind of shit happens. It's not because of cs2d. Sorry, I must protest, the flash grenade is not changed by lua compensation whatsoever.
I'm not sure if mp_trace will work, in my theory it should because flash grenades start moving where the player is; so if you sync the player with the server on all clients, this shouldn't happen.
However using trace will have a bad gaming experience for players. And just tracing grenades is bad as well, because it would look retarded when you throw that the grenades goes in a totally different direction.
So you're options are really just to lower the ping limit, disable trace, so you have a good experience, and grenades should sync up correctly.