Obviously Exactly Myself has written
I didn't download the Pre-Release but I saw the Changelog and it's kinda cool, some suggestions, please put these DC...
Evn_Car Drive-able by pressing "E" you can shoot inside and you can turn by pressing "A" or "D" not aim.
Evn_Pushable (Agreed with BaDgEr)
Evn_Hurt has sn unchecked by default option "Ignore Armor", also when it's checked, an option appears "Protect by Gas Mask".
Trigger_Grenade when a grenade (g_laucher,he,molotov,snowball,satchel) lands on the Entity.
Trigger_Hit has the options "All","Melee","Bullets",Explosions","All w/out Explosions".
Snarks as Weapons dies after 20 seconds and has 20 hp.
Crowbar has the damage of alternately 45 & 55 and attack2 damage is 80.
Weapon Scripting like in CC.
Any Good Ideas you have!