So, exactly as the title asks - It's a question asking you guys what you think about the default CS2D sprites since I've been getting some stars docked off of my first weapon skin due to it's "small size", even if it follows the rough guidelines of the default M4A1 skin in terms of size (Not that I'm complaining, I just want to know what you guys think)
Answer 1: Nope, they're fine.
(Meaning, use the sizes of the original skins as a guideline to create other skins and mods)
Answer 2: Size variation is alright.
(Perhaps the default sprites are a little small, but by no means are they needed to be changed. Skin mods can be slightly bigger in size without ruining skin cohesion in terms of looks in size)
Answer 3: Needs to be a lot bigger. Fix it please!
(The default weapon skins are smaller than they should be, and as such they most likely need to be replaced with bigger, more detailed weapon buy skins)
CS2D default sprite size example: http://www.unrealsoftware.de/files_show.php?file=7019
CS2D proposed size as suggested by others: http://www.unrealsoftware.de/files_show.php?file=7017
As a final note, smaller skins and sprites aren't necessarily worse off, and neither are larger than average sprites.
This poll and thread is meant to be a discussion about what size a skin/sprite a rifle (in this case as an example) should be, as voted by the community. I'm not interested in who's better at skinning - I'm only interested in what you guys think about what size a skin should normally be.
Thanks for reading, and I hope to see you contribute to this thread.