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CS2D General What CS2D should have in 0119 sometime...he wants to script his own turrets
loooser has written
i want to have turrets i can script my own because sometimes i want to use turrets for something else
u can do it with script, but it will be hard.
Quote
We don't need new weapons, we need commands to change ALL the values of current weapons, including name.
And that is not going to happen considering DC's reactions.
Currently hope is all we've got.
by the way could you please add the flashed parameter for the player function:
1
player(id,"flashed")
edited 1×, last 23.11.10 05:10:00 pm
CT and T is human in zombie mod
Physical in some objects
Dead bodies
Crouch to use obstacles as cover
New weapon: Minigun
CS 1.6 weapon acurracy
The current bots are stupid.
Add weapon bullets
example- Bullets
[30]-[90]
And some new armors (like speed + 5;gaining ammo every 1 min or something like this)
Sry for bad eng
edited 1×, last 24.11.10 02:29:20 pm
Danikah has written
A "weapon" that heals instead of hurts. So like that "weapon" in TF2, the one being holded by that medic(?).
You can use a console command.
mp_wpndmg "nameOfWeapon" negativeNumber
Easy.
Arcas has written
You can use a console command.
mp_wpndmg "nameOfWeapon" negativeNumber
Easy.
Danikah has written
A "weapon" that heals instead of hurts. So like that "weapon" in TF2, the one being holded by that medic(?).
You can use a console command.
mp_wpndmg "nameOfWeapon" negativeNumber
Easy.
I mean, a normal, not modified weapon with a new graphics, sounds and like that.
Also, add changeable limits for how many grenades and mines you can hold.
Also perhaps add knockback to weapons in a non-lua way, as a variable to weapons.
Perhaps weapons that have a delayed effect, such as a tranquilizer gun, a infected knife.
Maybe filling the remainder of the itemids with "generic guns", "generic pickups" and "generic grenades" would be nice, to allow us to create and skin our own weapons and grenades.
Also perhaps let us specify WHAT a turret attacks when we make it, some sort of fire control mechanism.
Here have a cookie.
LucianHeart has written
maybe it should turn the elite into the dual elites and make a special pose for it or make a new weapon like blade launcher and i also think it should have a crouch button for ctrl for better accuracy and maybe making a turret that you can manually control
elite to dual elite has been rejected already.
And new building: Kamikatzee
U build that and u have a 3 sec to Get the f*** out of there and then that building is blowing! blowing arena is need be big!
factis699 has written
I think need add jump or duck!
And new building: Kamikatzee
U build that and u have a 3 sec to Get the f*** out of there and then that building is blowing! blowing arena is need be big!
And new building: Kamikatzee
U build that and u have a 3 sec to Get the f*** out of there and then that building is blowing! blowing arena is need be big!
1. Jump and duck? Its called cs 1.6
2. I don't think we need a kamikaze... for cs2d? I think it would be removed on every building server...
Refresh has written
1. Jump and duck? Its called cs 1.6
2. I don't think we need a kamikaze... for cs2d? I think it would be removed on every building server...
factis699 has written
I think need add jump or duck!
And new building: Kamikatzee
U build that and u have a 3 sec to Get the f*** out of there and then that building is blowing! blowing arena is need be big!
And new building: Kamikatzee
U build that and u have a 3 sec to Get the f*** out of there and then that building is blowing! blowing arena is need be big!
1. Jump and duck? Its called cs 1.6
2. I don't think we need a kamikaze... for cs2d? I think it would be removed on every building server...
This:
Also weapon turrets would be nice, a turret that fires the same ammo as the weapon you built it over.