Fapicon has written
DC Please make add more textures to standart title cs2dnorm.bmp!
You can make your own tileset on the base of CS2Dnorm, so what's the point?
Are you lazy?
General
What CS2D should have in 0119 sometime...

SetSkin(playerid,imagedir)
SetSkin(1,"gfx/player/ct1.bmp")
)
)
)
)
)
Trigger_Random
Change shadow direction (like that circle in Env_Sprite)
Select team in Func_Teleport
Instant Sound Looping for Env_Sound
Make toggle in Env_Breakable to decide if bots break it or not and which team
Option in Trigger_Use to make it drop an item/weapon on the same tile it is located; And, an option for it to teleport you (where the use is located).
When breakables are triggered can they not be broken and have the same health they had before no matter how many times you trigger it?
When setting Env_Hurt's damage to a minus to make it heal, can it perhaps be changed from the pain signs to plus signs or something?
Instead of limiting a re-trigger time for a dynamic wall/breakable/etc... to seconds can it perhaps allow 0.1/0.2/0.3/0.4...?
Maybe it's time to atleast think about adding microphone support?