i chose tank its a tank
next round i chose francis it be tank
my frined say its bug
helpme!!!
---------------------------------------------------------------------------------------------------- -- Survivors/Zombies Classes Script by Bertykiller -- -- 20.04.2009 - Go to my server !!! -- -- Adds Survivors/Zombies Classes to your server -- ---------------------------------------------------------------------------------------------------- if sdz==nil then sdz={} end sdz.classes={} ---------------------------------------------------------------------------------------------------- function initArray(m) local array = {} for i = 1, m do array[i]=0 end return array end sdz.classes.classt=initArray(32) sdz.classes.classct=initArray(32) function sdz.classes.classmenut(id) menu(id,"Select your Zombie,Smoker,Hunter,Wicth,Tankr") end function sdz.classes.classmenuct(id) menu(id,"Select your Survivor,Fransic,Zoey,Bill,Louis") end ---------------------------------------------------------------------------------------------------- addhook("team","sdz.classes.team") function sdz.classes.team(id,team) if (team==1) then sdz.classes.classmenut(id) elseif (team==2) then sdz.classes.classmenuct(id) end end ---------------------------------------------------------------------------------------------------- addhook("menu","sdz.classes.menu") function sdz.classes.menu(id,menu,sel) if (menu=="Select your Zombie") then if (sel>=0 and sel<=4) then sdz.classes.classt[id]=sel if (player(id,"health")>0) then parse("killplayer "..id) end end elseif (menu=="Select your Survivor") then if (sel>=0 and sel<=4) then sdz.classes.classct[id]=sel if (player(id,"health")>0) then parse("killplayer "..id) end end end end ---------------------------------------------------------------------------------------------------- addhook("spawn","sdz.classes.spawn") function sdz.classes.spawn(id) -- Smoker if (sdz.classes.classt[id]==1) then parse ("setmaxhealth "..id.." 150") parse ("speedmod "..id.." 2") 	 	parse ("setarmor "..id.." 203") 	 return "78"; 	end -- Hunter if (sdz.classes.classt[id]==2) then parse ("setmaxhealth "..id.." 50") 	parse ("setarmor "..id.." 203") parse ("speedmod "..id.." 30") return "78"; 	end -- Wicth if (sdz.classes.classt[id]==3) then parse ("setmaxhealth "..id.." 100") 	parse ("setarmor "..id.." 202") parse ("speedmod "..id.." 20") return "78"; 	 end -- Tank if (sdz.classes.classt[id]==4) then parse ("setmaxhealth "..id.." 100") 	parse ("setarmor "..id.." 205") parse ("speedmod "..id.." -1") return "78"; 	end -- Francis if (sdz.classes.classct[id]==1) then parse ("setmaxhealth "..id.." 200") parse ("setarmor "..id.." 201") parse ("speedmod "..id.." 2") return "11,6,69,74,51,73"; 	end -- Zoey if (sdz.classes.classct[id]==2) then parse ("setmaxhealth "..id.." 150") parse ("setarmor "..id.." 202") parse ("speedmod "..id.." 3") return "34,2,69,74,51,73"; 	end -- Bill if (sdz.classes.classct[id]==3) then parse ("setmaxhealth "..id.." 150") parse ("setarmor "..id.." 202") parse ("speedmod "..id.." 2") return "21,3,69,74,51,73"; 	end -- Louis if (sdz.classes.classct[id]==4) then parse ("setmaxhealth "..id.." 120") parse ("setarmor "..id.." 204") parse ("speedmod "..id.." 3") return "32,5,69,74,51,73"; 	end end ---------------------------------------------------------------------------------------------------- addhook("buy","sdz.classes.buy") function sdz.classes.buy() return 1 end ---------------------------------------------------------------------------------------------------- addhook("drop","sdz.classes.drop") function sdz.classes.drop() return 1 end ---------------------------------------------------------------------------------------------------- addhook("die","sdz.classes.die") function sdz.classes.die() return 1 end ---------------------------------------------------------------------------------------------------- wat = "51 52 53 54 72 73 75 76 77 86" -- Grenades addhook ("attack","noreload") function noreload(p) w = player(p,"weapontype") if (w~=0) then parse("equip "..p.." "..w) end end addhook("projectile","noreload1") function noreload1(p,w) if (string.find(wat,w)~=nil) then 	parse("equip "..p.." "..w) 	parse("setweapon "..p.." "..w) end end ----------------------------------------------------------------------------------------------------