I created this mod to have more fun on deathmatch servers. The idea is that each player has points, each point = 1 player kill. If you get killed you get -1 point. For these points you can buy one of the abilities. After you get any ability, you can upgrade it. Heres the list with abilities + upgrades:
Instant machete kill (20 points)
+3 explosions in the direction of attack
Build turret after death (20 points)
build dual turret instead of single
Invisibility (20 points) //stealth suit
don't know yet, may be full invisibility (without suit)?
Bring player with deagle (20 points)
bring player + place 4 mines around you
Flash+Shake bullets (20 points) //deagle
more shake + flash
Spawn after death (20 points) //spawn at the same position with explosions around you!
spawn twice after death
Get 250 hp (10 points)
get 500hp (250hp+250ap)
As you can see there are only 7 abilities, so you are welcome to suggest other two or change any of the existing ones. Ability stays forever with the player (as long as he's on the server).
Another feature is that you can get full hp by typing !hp - it costs 3 points.
Speed of the player depends on the kill-streak. The more players you kill in a row - the faster the speed is. This mod can also be used in non-deathmatch servers (may be normal/zombie game mode?)
I have to say that this is so to say "beta-version" of the mod, because there are still a few bugs (but mostly it works) and I also wanted to hear you commentaries about this mod - is it nice, what should be changed, added, etc. It might be too hard for all players to get many points, because for every kill you get +1 point and if you die you get -1 points. Bots choose ability randomly as soon as they get 20 points.
P.S. whoops! forgot to say you can edit and copy it, just don't forget to mention me as the author
edited 2×, last 17.12.10 08:53:37 pm
Approved by GeoB99
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