[Mora]Projectile FX 
5 comments Hello dear, lovely unrealsoftware, where I still nolifing..
This script is (maybe) improving visual effects of standard projectiles.
I liked CS2' smoke greande so I thought to make similar one, but failed. Currently is in "Improving" state, but working without bugs and without optimization(huh).
Here, You can watch how it looks:
https://youtu.be/hj1a2b67hRI
Thanks.
Feel free to remake it, improve, optimize, write ideas or develop it with or without me(im nb coder).
You can do whatever You want with this code[hidden-text]except using it on ur server due to non-optimized shit. Jk, bro[/hidden-text].
413 lines of worst coding style.
There is 5 sprites You can copy/paste into ur servertransfer.lst (I did not include it bcs You may have ur own)
Have a nice day(s).
This script is (maybe) improving visual effects of standard projectiles.
I liked CS2' smoke greande so I thought to make similar one, but failed. Currently is in "Improving" state, but working without bugs and without optimization(huh).
Here, You can watch how it looks:
https://youtu.be/hj1a2b67hRI
Thanks.



There is 5 sprites You can copy/paste into ur servertransfer.lst (I did not include it bcs You may have ur own)
Code:
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gfx/mora/Smoke/Smoke_puff.png
gfx/mora/Smoke/Smoke_floor.png
gfx/mora/Smoke/bombfire.png
gfx/mora/Smoke/Gas_floor.png
gfx/mora/Smoke/Molotov_floor.bmp
gfx/mora/Smoke/Smoke_floor.png
gfx/mora/Smoke/bombfire.png
gfx/mora/Smoke/Gas_floor.png
gfx/mora/Smoke/Molotov_floor.bmp
Have a nice day(s).
edited 4×, last 13.06.23 01:39:32 pm

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@
mrc: sadly I know nothing about optimization. At least the code is working well. But I'm aware of images amount. And also in plans to add specific area, zone, where images will load depending on player position, but idk about spectators, they might see all images while dead, cuz no position can be catched while u spectate afaik.
lobattery,
The_Bot_Man_FN thanks.






