Half-Life 
59 comments You probably think "oh my god, another half life theme map bla bla bla...", but let me asure you, that you are 100% right, it is half life theme map, in fact it is the freaking half life!
How many guys actually tryed to make half life map for cs2d? I can recall a few, but it was only a portions of that awesome game, and i present to you all a whole piece! (well not whole, but i think i made more than 50-60% of game, since is imposible to completely implement 3D game into 2D game
)
Allright, before you perfectionist take a c**p on map, let me tell you, it's not perfect...I tryed to create map on image of awesome game and personaly i think it came out pretty darn good.
I actually made half a year ago this map (with some help from
BOGeness, it was 1.6 back then) but lately i wanted to update it (2.1 now, make some modifications and eventually post it here on
)
Let's talk about gameplay:
For god sake use light engine (or some parts will suck).
Be sure to put mp_luamap 1 (cuz of some trigger_if's).
If you're stuck somewhere, try to explore (if you actually played half life game, then you will probably have no trouble of solving puzzles that are ahead of you)
Some parts are fictional and made completely from my head.
Play map with infinite ammo (i didnt place enough of ammo around).
I recommend to play on team deathmatch, or deathmatch game mode.
Map has over 8 mb, and since usgn has limit of 5mb, i uploaded it on gamebanana (you can see screnshoots there also), and here is link for download:
http://gamebanana.com/maps/190827
Credits: -useigor (sprites)
-BOGeness (sprites, sounds)
-valve (sounds)
-unknown heroes (on sprites, sounds)
Special thanks to: -2Gen (testing, finding bugs, advices)
-The_Yurian_Soldier (advices)
- BOGeness (some awesome stuff in map are his creations)
New update 16.06.2016.
Enjoy map!
How many guys actually tryed to make half life map for cs2d? I can recall a few, but it was only a portions of that awesome game, and i present to you all a whole piece! (well not whole, but i think i made more than 50-60% of game, since is imposible to completely implement 3D game into 2D game

Allright, before you perfectionist take a c**p on map, let me tell you, it's not perfect...I tryed to create map on image of awesome game and personaly i think it came out pretty darn good.
I actually made half a year ago this map (with some help from
BOGeness, it was 1.6 back then) but lately i wanted to update it (2.1 now, make some modifications and eventually post it here on

Let's talk about gameplay:
For god sake use light engine (or some parts will suck).
Be sure to put mp_luamap 1 (cuz of some trigger_if's).
If you're stuck somewhere, try to explore (if you actually played half life game, then you will probably have no trouble of solving puzzles that are ahead of you)
Some parts are fictional and made completely from my head.
Play map with infinite ammo (i didnt place enough of ammo around).
I recommend to play on team deathmatch, or deathmatch game mode.
Map has over 8 mb, and since usgn has limit of 5mb, i uploaded it on gamebanana (you can see screnshoots there also), and here is link for download:
http://gamebanana.com/maps/190827
Credits: -useigor (sprites)
-BOGeness (sprites, sounds)
-valve (sounds)
-unknown heroes (on sprites, sounds)
Special thanks to: -2Gen (testing, finding bugs, advices)
-The_Yurian_Soldier (advices)
- BOGeness (some awesome stuff in map are his creations)






Enjoy map!
edited 8×, last 16.06.16 09:52:34 am

Comments
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07.11.19 06:34:21 pm

You are well done! You make such elaborate huge maps, a low bow to you. These are incredible maps!
06.12.18 06:55:08 am

Think Freeman being Morgan..
But i liked when this goes on Half - Life 3..
But i liked when this goes on Half - Life 3..
@
Vennece: that would be awesome, id like to see that

@
daris: You can't tell a Difference Between shortened-names of Others, can You?


Quote:
@user crazy junkman Wolfgang: is right,making maps for a long time is hard,and gives you a headache.When I finish my new map I am not gona make more maps for long time...
Big maps (also coop maps) hard to create,making it is not easy as a pie.Making these map at freetime will helping.
@
crazy junkman Wolfgang: is right,making maps for a long time is hard,and gives you a headache.When I finish my new map I am not gona make more maps for long time...

@
HPB: yes, that is the reason i asked about weapons striping...and im using parse("setpos ...") --on most important places
as for the rest i told myself i wont do any more mapping for some time because that map gived me alot of headache and this is probably final version (at least from me), on the other hand, you seem to know alot of stuff, and if you want you can redesign this map in any fashion you like (just keep the original credits)

as for the rest i told myself i wont do any more mapping for some time because that map gived me alot of headache and this is probably final version (at least from me), on the other hand, you seem to know alot of stuff, and if you want you can redesign this map in any fashion you like (just keep the original credits)