Files

> > CS2D > Maps > piWi - de_mirage_bp
Files overviewCS2D overviewMaps overview

English piWi - de_mirage_bp >

33 comments882 kb, 494 Downloads

old piWi - de_mirage_bp

Jite
User Off Offline

IMG:https://www.fotos-hochladen.net/uploads/piwiscreatio4vjp3k79ct.png



Greetings!


General Information

∗ Name: de_mirage_bp v1.0 [Off_LE]
∗ Name: de_mirage_bp v1.1 [On_LE]
∗ Creator: piWi

° Size: 100x100
° Gamemode: Standard
° Creating Time[inaccurate]: 20 hours <


Credits

° Tiles are completly selfmade
° Nearly all Sprites are selfmade
• with the ecxeption of:
More >

∗ oriented by csgo.99damage


>> de_mirage_bp v1.0 <

IMG:https://www.fotos-hochladen.net/uploads/mapexport10qdxah57lek.png


>> de_mirage_bp v1.1 <


IMG:https://www.fotos-hochladen.net/uploads/mapexport11aivd8fu30o.png



Rules


√ You're allowed to use to map.
× You're not allowed to reupload the map.
× You're not allowed to claim the map as yours.
× You're not allowed to edit the map.



Explanation

Honestly, I've tried to create a kind original map with the current design/style of the csgo map. I've used the pictures of the written webside in the General Information and tried to create similar tiles and sprites for the 2d game like you're able to watch at some points. It took much time and was a big effort, so I hope that you finally like the result.
Please report mistakes or bugs to me.


Cheers



Other Uploads


Map: file File does not exist (17005)
Tiles: file cs2d piWi - Tile- and Spritepack
edited 2×, last 11.12.16 12:04:07 pm
Approved by Yates

Download Download

882 kb, 494 Downloads

Comments

33 comments
Page
To the start Previous 1 2 Next To the start

Log in!

You need to log in to be able to write comments!Log in

old

Yates
Reviewer Off Offline

@user zazz: Since the last update the shadows upon obstacles and walls are now coming from a light source which is the sun. In fact there is a night/day system in the new lighting feature but I'm not sure if it can be enabled yet.

So yes. There is.

@user Jite: My point is that the shadow placement on washing lines or electrical cables (either of the two) is wrong. As you can see in the image below it looks like the point from where your light source is coming is from the top center of the image, which it is not as I can see no light source there - thus the light source is coming from the sun which would in no way cast such a shadow unless the sun was miniscule and sitting just above the ground.

http://i.imgur.com/tLGRP98.png

old

RandomNewB
User Off Offline

I wanted to make this map, but you all made it earlier than me. Nice stuff anyway.
I like it!

old

Kirito2K
User Off Offline

Nice one , I would like to see more CS:GO Maps/Sprites in CS2D
I like it!

old

4Vendetta
User Off Offline

Great!
I like it!

old

zazz
User Off Offline

@user Yates: Is there a sun in this game?
Nice map Kiwi
I like it!

old

Lobwver
User Off Offline

Really nice, should be played.
I like it!

old

Jite
User Off Offline

@user Yates: I guess you mean at this point especially the shadows which I setted on the screenshot and one more in the mini döner. And the rest has generally only the sense that players can divide the diffrence between the stages and the high. So I reply that shadows which i've added were intent.
@all, thank you ._.

old

Yates
Reviewer Off Offline

When you are using shadows note that the light of the sun does not come from any angle you want. Your shadows are wrong, it's a mistake many make yet should be fixed.

old

Masea
Super User Off Offline

You need more sprites to fill empty spaces but It's nice.
I like it!

old

DatRat
User Off Offline

Just great.
I like it!

old

BcY
Reviewer Off Offline

Looking awesome,great job!
I like it!

old

CoSmo
User Off Offline

Nice one !
I like it!
To the start Previous 1 2 Next To the start