Files

> > CS2D > Maps > CTF - 8Combat
Files overviewCS2D overviewMaps overview

English CTF - 8Combat >

8 comments7 kb, 376 Downloads

old CTF - 8Combat

Ace Howl
User Off Offline

Hello.
I made this made based on one of Critical Strike Protable's map.

> Feature
• Capture the flag! Get 'em! (somehow suitable on Team Deathmatch mode only )
• shaped like vertical 8 (obviously doesn't look like it )
• 2 path to reach opponent's flag
- Tight area, specialized for shotgun player and juke spot (image 2 & 3).
- Long area, allows sniper user to contest the area (image 4).
• Neutral area which enables player to switch path
• Space background and metal floor
• Fog environment is no longer available
> Map rule
• There is no specific strict rule for this map, server operator can change it.

Well, :
√ Best played 8-20 players
√ Edit for your own use
illegal Copyright still apply as I made it (no reupload, steal)
edited 8×, last 31.12.15 07:51:46 am
Approved by DC

Download Download

7 kb, 376 Downloads

Comments

8 comments
To the start Previous 1 Next To the start

Log in!

You need to log in to be able to write comments!Log in

old

Kolia123rus
BANNED Off Offline

Good!
I like it!

old

Ace Howl
User Off Offline

user FaZe_Fabian_MLG you must think that the spawn location and path were same, no?


IMG:https://imgur.com/atrFueW.png

this were my first map. i realized that i have no clue to name the map
(ctf_foggedspace at that time) plus the design was simple, I managed to
remake it with some curve (yeah right).

old

Ace Howl
User Off Offline

user GeoB99 i understand your opinion. Standard gameplay is abit boring nowadays. However, doesnt mean that taking care of your flag relies on construction mode, similar as user notmafiapro statement. I made this made mostly for awp and m3 users. Recent visit on de_cs2d, i found that some players were being tactical while reaching to their spot.
Relevantly, it would be fun playing with classic loadouts and striking some enemies with frags, flashes or even smoke rather being sitting duck at their compound having much defensive structures on holding their territory. That's why the design of the map should make player to walk around and take the fresh fog (will remove them due to non-vanilla element) and flanking/sniping on sight.

old

notmafiapro
User Off Offline

@user GeoB99: If you ask me, you might as well stay there and shoot people that come. That's called "being able to live without construction gamemode".

old

GeoB99
Moderator Off Offline

But you won't let your flag base without some defense, right? Doesn't matter if the team must buy some weapons and going to fight, your base is left without any defense to protect your flag from the enemies which is quite problematic (if you ask me).

old

Ace Howl
User Off Offline

@user Talented Doge: forgot to mention that, this map isn't for Construction mode definitely. It should encourage(lol) people to buy some firearm and pwn some of them.

old

Talented Doge
User Off Offline

Not suitable for construction obviously.
To the start Previous 1 Next To the start