Files

> > CS2D > Lua Scripts > Run Lua
Files overviewCS2D overviewLua Scripts overview

English Run Lua >

18 comments626 b, 573 Downloads

old Run Lua

Rainoth
Moderator Off Offline

Good day everyone. I just thought that it's a bit unrealistic that players in CS2D are always running.
Sure, the walking makes you silent, which is a good thing in maps with fog of war, but using "walking" (shift by default) is pretty much useless in other places. So I just thought that it would be better to use cs2d walking to RUN and cs2d running to walk, making it a bit more realistic.
Now pardon me, but I can't really balance it out perfectly. Still, I believe the script does the job. There's one thing that I can't do is that "running" will also make you silent-walk, this is made by cs2d and I'm not going to add extra calculations to check players positions and make a sound to play if players are nearby.

I'd like to state that I can't give you any screenshots as the script deals with motion and you can't capture motion without making a video.

I especially want to thank user Yates as I first saw the usage of this in his server.
edited 1×, last 19.10.13 04:38:06 pm
Approved by Sparty

Download Download

626 b, 573 Downloads

Comments

18 comments
To the start Previous 1 Next To the start

Log in!

You need to log in to be able to write comments!Log in

old Awesome!

EXOSuit
User Off Offline

Good i can download that is awesome!
I like it!

old

Freesmoker
User Off Offline

I need run,nice...!
I like it!

old

Pseudon
User Off Offline

Nice script,it could be better on a mod.
I like it!

old

H-X
User Off Offline

Well i won't give you a like here because in CS or CS2D walking = crouching and its good for fighting.

and for the script its nice IMG:https://www.unrealsoftware.de/img/i_ok.png

old

TheUnrealGamerz
User Off Offline

I am searching for it, nice work.
I like it!

old

Rainoth
Moderator Off Offline

@user Infinite Rain: I don't quite get what you mean. I've already stated that this is not meant for normal play, but for all the other plays where shift becomes useless. I find it rather convenient and I can double user alex72super's comment.

old

Infinite Rain
Reviewer Off Offline

I dislike the idea, especially because it's not intended for CS. For other games - yes, but not for CS.

old

alex72super
User Off Offline

Very good.

It adds a realistic touch to cs2d
I like it!

old

eduxd0707
BANNED Off Offline

I was thinking about losing energy quickly and soon stop corer Recover quickly ~> crysis 2
I like it!

old

takzora
User Off Offline

thanks
I like it!

old

Rainoth
Moderator Off Offline

@user eduxd0707: Did you try it out ? I actually DID make it with energy. The default energy is 960 and it decreases by one for every pixel you ran. It means that if player ran in one direction, he'd "run" for 960/32=30 tiles. But the speed is calculated on how much energy you have. So you run quickly (well not SUPER quickly) at begining but speed eventually reaches walking speed when energy runs out.

old

Rainoth
Moderator Off Offline

@user Avo: I already heard it from Yates.
In my opinion, lua script file archive should be filled with either AMAZING mods or with many small but handy scripts that could help in making something everyone wants. I don't really care how it's made since I didn't make it with something that could cause additional strain on server. So since that is not a problem, I think I can write it how ever I want, as long as the whole thing does what it needs to do.
P.S. Extremely* and thanks.

old

Avo
User Off Offline

It is extremaly easy and your description is longer than your script.

Anyway, I like it, sir.
I like it!

old

ygorshuma
User Off Offline

i like it!
I like it!

old

_Yank
User Off Offline

Will use it in my new battlefield server !
I like it!

old

krto
User Off Offline

very well i like it 100/10 congratulation
I like it!

old

EP
User Off Offline

I like it!
Unreal Software Spam Cooldown™ - 0 √
I like it!
To the start Previous 1 Next To the start