Files

> > CS2D > Lua Scripts > [MECH] UpgradeMe 1.1
Files overviewCS2D overviewLua Scripts overview

English [MECH] UpgradeMe 1.1 >

34 comments6 kb, 606 Downloads

old [MECH] UpgradeMe 1.1

VADemon
User Off Offline

[Mechanics] UpgradeMe
not finished but stable: 1.2: https://dl.dropbox.com/u/53753604/vad/lua/UpgradeMe.lua - I'm pissed off just take it and have fun... If you find any bugs I will completely rewrite THAT SHIT. Thank you for using UpgradeMe.
(1.2): Huge performance improvements, caching.


I don't have a lot to say except that I hate dumb people who try to disturb you from upgrading something and hey, it makes upgrades like in Team Fortress 2!

∗ What it does: ∗
Whenever a building gets damaged it saves it's current upgrade progress. So you don't need to upgrade it again from 0%.

Just repair the building and continue upgrading from where you stopped!

Also, look at the pictures!


° Installation °
Copy gfx folder into your CS2D directory

And drop the .lua into your autorun folder!

(e.g. D:\Counter-Strike 2D\sys\lua\autorun\)



∗ Changelog ∗
1.1:
*
FIXED
Turret I -> Turret II bug, thanks VaiN
(really, I don't think it's my own mistake if Lua compares and tells THAT 100 IS NOT EQUAL TO 100! >:[
([00:35:11] Current Progress isnt equal to 100! 100)

*
FIXED
Unnecessary trash-objects were created for buildings without upgrades
*
CHANGED
The upgrade progress is more precise now

∗ License ∗
Yea, this script is licensed

IMG:https://i.creativecommons.org/l/by-nc-sa/3.0/88x31.png
This work is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
.

To keep it simple: you're allowed to distribute and edit the script, but you must say that I'm the initial author and you have to use/distribute it under the same license. Click at the link for more info.


Enjoy!
edited 12×, last 12.01.13 07:20:34 pm
Approved by GeoB99

Download Download

6 kb, 606 Downloads

Comments

34 comments
Page
To the start Previous 1 2 Next To the start

Log in!

You need to log in to be able to write comments!Log in

old

VADemon
User Off Offline

@user Devil-Thanh:
You can destroy buildings, but you can't reset the upgrade progress just by hitting the building

@user tom282f3:
Nice idea. I already thought of it (imbalance), but couldn't find a solution. Thanks
Will be done

old

tom282f3
User Off Offline

Suggestion: Don't save progress if it is shot by enemy. This prevents cheat.
I like it!

old

useigor
User Off Offline

Good idea.
I like it!

old

Mr Jack1e
User Off Offline

like 2
I like it!

old

Devil-Thanh
GAME BANNED Off Offline

Nice, but what will happen if the dumbasses build more buildings and you can't destroy them? =))
I like it!

old

EndDead
User Off Offline

*Le wild gay comes and shots at the supply!
...
*Le wild user clicks like
I like it!

old

Suprise
BANNED Off Offline

Like.
I like it!

old

maPmaKer
User Off Offline

Thanks for this man, it is really useful. I'll surely use it when I'll have a server.
I like it!

old

BlazingStan
User Off Offline

Very useful on stupid kids servers and some Happy Towns.
I like it!

old

doublejack
User Off Offline

one of the most irritating bugs of cs2d. thanks for solving the problem
I like it!

old

VurdumDuymaz
User Off Offline

Brilliant Good idea men.
I like it!

old

TheHamzan6
User Off Offline

No more grenades/bullets harming the supply. Good job.
I like it!

old

DrL
User Off Offline

Bravo!
Men i like this idea! ~.^ Got one fan here!
I like it!
To the start Previous 1 2 Next To the start