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Trotskygrad
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not really a new weapon, but perhaps some sort of item or tool that could be used to repair multiple buildings at once and barbed wire/gatefields on the floor?

this and a setobjecthealth command for buildings and NPCs.
1× editiert, zuletzt 22.11.12 17:06:10

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EpicCrisis
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Bullets shot are projectiles which requires time to travel instead of an instant bullet and it does not penetrate players. I don't think it could be made to travel fast enough to be at bullet speed though.

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Fiz
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I like EpicCrysis's idea. Also I still think an extendable view for snipers would be nice but I realize it could give teams on team-talk an immediate advantage, the sniper being the spotter for the assault rifles to fire. It would also take the game mechanics off-balance, so it would need something like the AWP's fire rate taken even further down or the Scout's angle variance to increase etc.

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Dousea
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Maybe have a different zombie in Zombies Mode, like fat zombie, runner zombie, or another zombies like in Zombie Plague Mod. And each zombie have a different skills, like running, more damage, and more.

So, when we choose Zombies, it have a different choice.

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DevGru
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Like in CS:S, grenades should explode after a few seconds even bouncing of walls. But it goes faster when you throw it.

Also, Smoke Grenade should have timer like Flashbang and HE Grenade.

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Yates
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user DevGru hat geschrieben
@user Yates: How? It's just gonna have fusion delay like in CS.

Smoke Grenade is a useless weapon as the game being 2D and it not covering a larger area. Adding a delay would just fuck it up even more since the most used use for it now is to throw it and hope the other team things it's a grenade.

Leave as is.
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