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101 comments2 kb, 2,000 Downloads

old 9 P228 Functions for Admins

Snake_Eater
User Off Offline

Hi all !!

THIS SCRIPT HELPS ADMINS TO CONTROL THE SERVER!

PRESS ON THE MOUSEWHEEL TO CHANGE FUNCTIONS!

WRITE THIS IN server.lua

1
dofile("sys/lua/P228.lua")

All rights reserved
edited 3×, last 24.10.10 02:26:30 pm
Approved by GeoB99

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2 kb, 2,000 Downloads

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old

Yassssuo
User Off Offline

@user keymo: Go to server settings at change to unbuyable p228
I like it!

old

Hendrix
User Off Offline

I like it
I like it!

old

Kantos
BANNED Off Offline

... no work!

old

Deleted
User Off Offline

Here is something new , but about P228 easy.

old

Kristian Lim
User Off Offline

WOW this is a good scipt
just with a hand gun you can control the server
I like it!

old

CaneCorso
User Off Offline

FUUU, i haven't the mouse wheel

@user Quit123:
Take the like thx you
edited 2×, last 18.07.13 09:01:13 pm

old A Question

keymo
User Off Offline

Name = p228 functions for admins
but every player can use this in my server how to make that only admin can use that???
I like it!

old

Sneaky
BANNED Off Offline

@user XeniTh: In the "unrealsoftware galaxy" are many good things
I like it!

old

Fluphy
User Off Offline

nice work !
I like it!

old

Sneaky
BANNED Off Offline

@user Snake_Eater: good script its usefull for servers
I like it!

old

0verGuyver
User Off Offline

good work)) i try it.
how add adminlist? with USGN?
I like it!

old

EvO
User Off Offline

Nice Script I Download And Use ; )
I like it!

old

Mohat
User Off Offline

i click right but not work .. and can i use it with bot ???

Nice script
I like it!

old ifix

Quit123
User Off Offline

i fix any and for select the mod only click right

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new = 0

addhook ("parse","wew") 
function wew(cmd)
if cmd=="t" and new==0 then 
new = 1
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 1000000")
parse ('hudtxt2 1 1 "©000255000P228=normal" 30 10 0')
elseif cmd=="t" and new==1 then
new = 2
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 1 "©255000000P228=normal" 20 10 0')
parse ('hudtxt2 1 2 "©000255000P228=kick" 30 20 0')
elseif cmd=="t" and new==2 then
new = 3
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 2 "©255000000P228=kick" 20 20 0')
parse ('hudtxt2 1 3 "©000255000P228=ban" 30 30 0')
elseif cmd=="t" and new==3 then
new = 4
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 3 "©255000000P228=ban" 20 30 0')
parse ('hudtxt2 1 4 "©000255000P228=catch" 30 40 0')
elseif cmd=="t" and new==4 then
new = 5
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 4 "©255000000P228=catch" 20 40 0')
parse ('hudtxt2 1 5 "©000255000P228=data" 30 50 0')
elseif cmd=="t" and new==5 then
new = 6
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 5 "©255000000P228=data" 20 50 0')
parse ('hudtxt2 1 6 "©000255000P228=freeze" 30 60 0')
elseif cmd=="t" and new==6 then 
new = 7
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 6 "©255000000P228=freeze" 20 60 0')
parse ('hudtxt2 1 7 "©000255000P228=come back" 30 70 0')
elseif cmd=="t" and new==7 then 
new = 8
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 7 "©255000000P228=come back" 20 70 0')
parse ('hudtxt2 1 8 "©000255000P228=unfreeze" 30 80 0')
elseif cmd=="t" and new==8 then 
new = 9
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 8 "©255000000P228=unfreeze" 20 80 0')
parse ('hudtxt2 1 9 "©000255000P228=strip" 30 90 0') 
elseif cmd=="t" and new==9 then 
new = 1
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 1000000")
parse ('hudtxt2 1 1 "©000255000P228=normal" 30 10 0')
parse ('hudtxt2 1 9 "©255000000P228=strip" 20 90 0')
end
end

addhook ("hit","qww")
function qww(id,bla,we)
if we==4 and player(id,"health") > 0 and new==1 then
parse ("killplayer "..id.."")
end
end

addhook ("hit","qww2")
function qww2(id,bla,we)
if we==4 and new==2 then
parse ("kick "..id.."")
end
end

addhook ("hit","qww3")
function qww3(id,bla,we)
if we==4 and new==3 then
parse ("banip "..player(id,"ip").."")
end
end

addhook ("hit","lolo")
function lolo(id,bla,we)
x=player(id,"tilex")
y=player(id,"tiley")
if new==4 and we==4 then
parse ("spawnobject 5 "..(x-1).." "..(y-1))
parse ("spawnobject 5 "..(x).." "..(y-1))
parse ("spawnobject 5 "..(x+1).." "..(y-1))
parse ("spawnobject 5 "..(x-1).." "..(y))
parse ("spawnobject 5 "..(x+1).." "..(y))
parse ("spawnobject 5 "..(x-1).." "..(y+1))
parse ("spawnobject 5 "..(x).." "..(y+1))
parse ("spawnobject 5 "..(x+1).." "..(y+1))
end
end

addhook ("hit","qww5")
function qww5(id,bla,we)
if we==4 and new==5 then
msg2(1,"©255255000Name= "..player(id,"name").."          Health= "..player(id,"health"))
msg2(1,"©255255000Id= "..id.."                 Ip= "..player(id,"ip"))
msg2(1,"©255255000Score= "..player(id,"score").."          Deaths= "..player(id,"deaths"))
msg2(1,"©255255000Team= "..player(id,"team"))
end
end

addhook ("spawn","lop")
function lop(id)
if id==1 then
new = 0
parse ('hudtxt2 1 1 "©255000000P228=normal" 20 10 0')
parse ('hudtxt2 1 2 "©255000000P228=kick" 20 20 0')
parse ('hudtxt2 1 3 "©255000000P228=ban" 20 30 0')
parse ('hudtxt2 1 4 "©255000000P228=catch" 20 40 0')
parse ('hudtxt2 1 5 "©255000000P228=data" 20 50 0')
parse ('hudtxt2 1 6 "©255000000P228=freeze" 20 60 0')
parse ('hudtxt2 1 7 "©255000000P228=come back" 20 70 0')
parse ('hudtxt2 1 8 "©255000000P228=unfreeze" 20 80 0')
parse ('hudtxt2 1 9 "©255000000P228=strip" 20 90 0')
parse ('hudtxt2 1 34 "©2552550001." 0 10 0')
parse ('hudtxt2 1 35 "©2552550002." 0 20 0')
parse ('hudtxt2 1 36 "©2552550003." 0 30 0')
parse ('hudtxt2 1 37 "©2552550004." 0 40 0')
parse ('hudtxt2 1 38 "©2552550005." 0 50 0')
parse ('hudtxt2 1 39 "©2552550006." 0 60 0')
parse ('hudtxt2 1 40 "©2552550007." 0 70 0')
parse ('hudtxt2 1 41 "©2552550008." 0 80 0')
parse ('hudtxt2 1 42 "©2552550009." 0 90 0')
end
end

addhook ("hit","qww6")
function qww6(id,bla,we)
if we==4 and new==7 then
parse ("setpos "..id.." "..player(bla,"x").." "..player(bla,"y"))
end
end

addhook ("hit","qww7")
function qww7(id,bla,we)
if we==4 and new==6 then
parse ("speedmod "..id.." -100")
end
end

addhook ("hit","qww8")
function qww8(id,bla,we)
if we==4 and new==8 then
parse ("speedmod "..id.." 0")
end
end

addhook ("hit","swe")
function swe(id,hiter,we)
for z=1,88,1 do
if we==4 and new==9 then
parse ("strip "..id.." "..z.."")
end
end
end

addhook ("spawn","bindp228")
function bindp228(p)
parse ("bind mouse2 t")
parse ("equip 1 4")
end
I like it!

old

Snake_Eater
User Off Offline

not turn the mousewheel. If you turn it you will change weapons. But you have to PRSS on the mousewheel.

old

HeavyWings
User Off Offline

i cant change the functions REALLY

PRESS ON THE MOUSEWHEEL TO CHANGE FUNCTIONS!
i use mousewheel to scroll the weopons

old

Picias
BANNED Off Offline

great script
really its good
I like it!

old

ArChaLV
User Off Offline

This Script is very good
I like it!
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