English 9 P228 Functions for Admins icon

101 comments
23.07.10 01:02:31 pm
like 49 like it!
2 kb, 1,647 Downloads
Snake_Eater
User
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Hi all !!

THIS SCRIPT HELPS ADMINS TO CONTROL THE SERVER!

PRESS ON THE MOUSEWHEEL TO CHANGE FUNCTIONS!

WRITE THIS IN server.lua

Code:
1
dofile("sys/lua/P228.lua")


All rights reserved
imageimageimage
edited 3×, last 24.10.10 02:26:30 pm
ok This file has been reviewed and approved by Fraizeraust (17.03.16 03:15:55 pm)

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15.02.17 12:57:28 pm
like I like it!
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Yassssuo
User
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@user keymo: Go to server settings at change to unbuyable p228
19.11.13 06:27:16 pm
like I like it!
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Hendrix
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I like it
18.09.13 06:21:29 pm
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Kantos
BANNED
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... no work!
17.09.13 04:24:32 pm
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Dilyan
User
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Here is something new , but about P228 easy.
17.09.13 11:54:09 am
like I like it!
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Kristian Lim
User
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WOW this is a good scipt
just with a hand gun you can control the server
18.07.13 08:32:01 pm
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CaneCorso
User
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FUUU, i haven't the mouse wheel

@user Quit123:
Take the like thx you
edited 2×, last 18.07.13 09:01:13 pm
19.06.13 05:35:48 pm
like I like it!
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keymo
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Name = p228 functions for admins
but every player can use this in my server how to make that only admin can use that???
13.11.12 04:29:56 pm
like I like it!
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Sneaky
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@user Tonii-chan: In the "unrealsoftware galaxy" are many good things
11.11.12 06:53:28 pm
like I like it!
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Tonii-chan
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Best script ever in the unreal software galaxy.
11.11.12 11:48:30 am
like I like it!
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Fluphy
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nice work !
10.11.12 11:58:44 pm
like I like it!
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Sneaky
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@user Snake_Eater: good script its usefull for servers
24.03.12 01:15:30 pm
like I like it!
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OverGuyver
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good work)) i try it.
how add adminlist? with USGN?
24.03.12 11:49:42 am
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Nice good script...
24.03.12 11:20:38 am
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EvO
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Nice Script I Download And Use ; )
05.08.11 02:29:39 pm
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Mohat
User
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i click right but not work .. and can i use it with bot ???

Nice script
05.08.11 12:44:15 am
like I like it!
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Quit123
User
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i fix any and for select the mod only click right

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new = 0

addhook ("parse","wew") 
function wew(cmd)
if cmd=="t" and new==0 then 
new = 1
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 1000000")
parse ('hudtxt2 1 1 "©000255000P228=normal" 30 10 0')
elseif cmd=="t" and new==1 then
new = 2
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 1 "©255000000P228=normal" 20 10 0')
parse ('hudtxt2 1 2 "©000255000P228=kick" 30 20 0')
elseif cmd=="t" and new==2 then
new = 3
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 2 "©255000000P228=kick" 20 20 0')
parse ('hudtxt2 1 3 "©000255000P228=ban" 30 30 0')
elseif cmd=="t" and new==3 then
new = 4
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 3 "©255000000P228=ban" 20 30 0')
parse ('hudtxt2 1 4 "©000255000P228=catch" 30 40 0')
elseif cmd=="t" and new==4 then
new = 5
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 4 "©255000000P228=catch" 20 40 0')
parse ('hudtxt2 1 5 "©000255000P228=data" 30 50 0')
elseif cmd=="t" and new==5 then
new = 6
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 5 "©255000000P228=data" 20 50 0')
parse ('hudtxt2 1 6 "©000255000P228=freeze" 30 60 0')
elseif cmd=="t" and new==6 then 
new = 7
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 6 "©255000000P228=freeze" 20 60 0')
parse ('hudtxt2 1 7 "©000255000P228=come back" 30 70 0')
elseif cmd=="t" and new==7 then 
new = 8
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 7 "©255000000P228=come back" 20 70 0')
parse ('hudtxt2 1 8 "©000255000P228=unfreeze" 30 80 0')
elseif cmd=="t" and new==8 then 
new = 9
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 0")
parse ('hudtxt2 1 8 "©255000000P228=unfreeze" 20 80 0')
parse ('hudtxt2 1 9 "©000255000P228=strip" 30 90 0') 
elseif cmd=="t" and new==9 then 
new = 1
parse ("sv_sound2 1 weapons/click.wav")
parse ("mp_wpndmg p228 1000000")
parse ('hudtxt2 1 1 "©000255000P228=normal" 30 10 0')
parse ('hudtxt2 1 9 "©255000000P228=strip" 20 90 0')
end
end

addhook ("hit","qww")
function qww(id,bla,we)
if we==4 and player(id,"health") > 0 and new==1 then
parse ("killplayer "..id.."")
end
end

addhook ("hit","qww2")
function qww2(id,bla,we)
if we==4 and new==2 then
parse ("kick "..id.."")
end
end

addhook ("hit","qww3")
function qww3(id,bla,we)
if we==4 and new==3 then
parse ("banip "..player(id,"ip").."")
end
end

addhook ("hit","lolo")
function lolo(id,bla,we)
x=player(id,"tilex")
y=player(id,"tiley")
if new==4 and we==4 then
parse ("spawnobject 5 "..(x-1).." "..(y-1))
parse ("spawnobject 5 "..(x).." "..(y-1))
parse ("spawnobject 5 "..(x+1).." "..(y-1))
parse ("spawnobject 5 "..(x-1).." "..(y))
parse ("spawnobject 5 "..(x+1).." "..(y))
parse ("spawnobject 5 "..(x-1).." "..(y+1))
parse ("spawnobject 5 "..(x).." "..(y+1))
parse ("spawnobject 5 "..(x+1).." "..(y+1))
end
end

addhook ("hit","qww5")
function qww5(id,bla,we)
if we==4 and new==5 then
msg2(1,"©255255000Name= "..player(id,"name").."          Health= "..player(id,"health"))
msg2(1,"©255255000Id= "..id.."                 Ip= "..player(id,"ip"))
msg2(1,"©255255000Score= "..player(id,"score").."          Deaths= "..player(id,"deaths"))
msg2(1,"©255255000Team= "..player(id,"team"))
end
end

addhook ("spawn","lop")
function lop(id)
if id==1 then
new = 0
parse ('hudtxt2 1 1 "©255000000P228=normal" 20 10 0')
parse ('hudtxt2 1 2 "©255000000P228=kick" 20 20 0')
parse ('hudtxt2 1 3 "©255000000P228=ban" 20 30 0')
parse ('hudtxt2 1 4 "©255000000P228=catch" 20 40 0')
parse ('hudtxt2 1 5 "©255000000P228=data" 20 50 0')
parse ('hudtxt2 1 6 "©255000000P228=freeze" 20 60 0')
parse ('hudtxt2 1 7 "©255000000P228=come back" 20 70 0')
parse ('hudtxt2 1 8 "©255000000P228=unfreeze" 20 80 0')
parse ('hudtxt2 1 9 "©255000000P228=strip" 20 90 0')
parse ('hudtxt2 1 34 "©2552550001." 0 10 0')
parse ('hudtxt2 1 35 "©2552550002." 0 20 0')
parse ('hudtxt2 1 36 "©2552550003." 0 30 0')
parse ('hudtxt2 1 37 "©2552550004." 0 40 0')
parse ('hudtxt2 1 38 "©2552550005." 0 50 0')
parse ('hudtxt2 1 39 "©2552550006." 0 60 0')
parse ('hudtxt2 1 40 "©2552550007." 0 70 0')
parse ('hudtxt2 1 41 "©2552550008." 0 80 0')
parse ('hudtxt2 1 42 "©2552550009." 0 90 0')
end
end

addhook ("hit","qww6")
function qww6(id,bla,we)
if we==4 and new==7 then
parse ("setpos "..id.." "..player(bla,"x").." "..player(bla,"y"))
end
end

addhook ("hit","qww7")
function qww7(id,bla,we)
if we==4 and new==6 then
parse ("speedmod "..id.." -100")
end
end

addhook ("hit","qww8")
function qww8(id,bla,we)
if we==4 and new==8 then
parse ("speedmod "..id.." 0")
end
end

addhook ("hit","swe")
function swe(id,hiter,we)
for z=1,88,1 do
if we==4 and new==9 then
parse ("strip "..id.." "..z.."")
end
end
end

addhook ("spawn","bindp228")
function bindp228(p)
parse ("bind mouse2 t")
parse ("equip 1 4")
end
29.05.11 12:15:11 am
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Snake_Eater
User
Offline Off
not turn the mousewheel. If you turn it you will change weapons. But you have to PRSS on the mousewheel.
26.05.11 12:57:59 pm
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HeavyWings
User
Offline Off
i cant change the functions REALLY

PRESS ON THE MOUSEWHEEL TO CHANGE FUNCTIONS!
i use mousewheel to scroll the weopons
30.04.11 04:48:14 pm
like I like it!
Up
Picias
BANNED
Offline Off
great script
really its good
30.04.11 03:34:50 pm
like I like it!
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ArChaLV
User
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This Script is very good
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