English Half-Life icon

53 comments
08.06.16 10:39:28 pm
like 13 like it!
209 b, 176 Downloads
You probably think "oh my god, another half life theme map bla bla bla...", but let me asure you, that you are 100% right, it is half life theme map, in fact it is the freaking half life!

How many guys actually tryed to make half life map for cs2d? I can recall a few, but it was only a portions of that awesome game, and i present to you all a whole piece! (well not whole, but i think i made more than 50-60% of game, since is imposible to completely implement 3D game into 2D game )

Allright, before you perfectionist take a c**p on map, let me tell you, it's not perfect...I tryed to create map on image of awesome game and personaly i think it came out pretty darn good.
I actually made half a year ago this map (with some help from      
BOGeness, it was 1.6 back then) but lately i wanted to update it (2.1 now, make some modifications and eventually post it here on us )

Let's talk about gameplay:
For god sake use light engine (or some parts will suck).
Be sure to put mp_luamap 1 (cuz of some trigger_if's).
If you're stuck somewhere, try to explore (if you actually played half life game, then you will probably have no trouble of solving puzzles that are ahead of you)
Some parts are fictional and made completely from my head.
Play map with infinite ammo (i didnt place enough of ammo around).
I recommend to play on team deathmatch, or deathmatch game mode.

Map has over 8 mb, and since usgn has limit of 5mb, i uploaded it on gamebanana (you can see screnshoots there also), and here is link for download:
http://gamebanana.com/maps/190827

Credits: -useigor (sprites)
      -BOGeness (sprites, sounds)
      -valve (sounds)
      -unknown heroes (on sprites, sounds)

Special thanks to: -2Gen (testing, finding bugs, advices)
                -The_Yurian_Soldier (advices)
                - BOGeness (some awesome stuff in map are his creations)

° ° ° New update 16.06.2016. ° ° °
Spoiler >


Enjoy map!
imageimage
edited 8×, last 16.06.16 09:52:34 am
ok This file has been reviewed and approved by Yates (08.06.16 11:17:07 pm)

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04.06.18 01:39:27 am
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@user hope you remember 4D: that would be awesome, id like to see that
27.03.18 11:21:57 am
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Tw_M
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@user daris: You can't tell a Difference Between shortened-names of Others, can You?
26.03.18 05:50:10 pm
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daris
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Map By Junk Junk is not you?
01.03.18 07:58:17 am
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y'know @user crazy junkman Wolfgang: i had a once idea to remake it with Black Mesa Style

- lol
04.11.17 06:31:44 pm
like I like it!
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yurii
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Awesome map.
06.10.16 10:26:57 pm
like I like it!
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kerker
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Lol, new update is good!
06.10.16 08:18:52 pm
like I like it!
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JaSTeRoN
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Haha, not bad!
02.10.16 07:47:35 pm
like I like it!
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jimmy1
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cool shit bro
20.09.16 03:19:46 am
like I like it!
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RofusGatoByLoL
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I love a lot the map
23.06.16 06:19:26 pm
like I like it!
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CyanBros
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Quote:
@user crazy junkman Wolfgang: is right,making maps for a long time is hard,and gives you a headache.When I finish my new map I am not gona make more maps for long time...


Big maps (also coop maps) hard to create,making it is not easy as a pie.Making these map at freetime will helping.
17.06.16 05:02:35 pm
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Shrepard
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@user crazy junkman Wolfgang: is right,making maps for a long time is hard,and gives you a headache.When I finish my new map I am not gona make more maps for long time...
17.06.16 11:45:08 am
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@user HPB: yes, that is the reason i asked about weapons striping...and im using parse("setpos ...") --on most important places
as for the rest i told myself i wont do any more mapping for some time because that map gived me alot of headache and this is probably final version (at least from me), on the other hand, you seem to know alot of stuff, and if you want you can redesign this map in any fashion you like (just keep the original credits)
17.06.16 11:21:16 am
like I like it!
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HPB
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@user CyanBros: I've watched that video before, in fact it's by user Masea.
17.06.16 11:16:25 am
like I like it!
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CyanBros
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17.06.16 09:42:34 am
like I like it!
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HPB
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In Apprehension, players ambushed! Is that why you made thread cs2d trigger_if weapons striping?
Suggestions:
• Use better script something like this for teleporting players:
Code:
1
2
3
for i = 1, 32 do 
     parse("setpos "..i.." 768 5824")
end

• Add satchel charges.
• Add more checkpoints.
• Use this sand tiles:
IMG:http://i.imgur.com/27Gx2hm.png

Note: The third tile is more soft than the second tile.
• Use "Close only if not blocked" option in most cs2d entity func_dynwall of your map.
• Use this sound instead.

@user CyanBros: Video link?
16.06.16 03:56:33 pm
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CyanBros
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I saw someone already making hl2d mod on youtube.But only the first chapter completed.
12.06.16 04:38:07 pm
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FDK
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I can 100% make it with the gfx and sfx. So no need more than one mapmaker. Even can add light engine.

That just an example obviously...
12.06.16 10:04:54 am
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Shrepard
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user Masea: I know we want a hl singleplayer mod,but if we want to make it we need a lot of map makers,sfx,gfx.

No one is gona make it...
10.06.16 05:23:00 pm
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Jite
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Quote:
nobody doesnt care


Yes, my comments are estimated, like you've said Futhermore I were currently trying to test your map, but who cares, let it be. However this is critism and it's related to your file upload.

You've included a lot of effort to create this map. At all it seems reliable but you haven't used that great tiles, the sprites are okay and your sound effects are well done
edited 1×, last 10.06.16 05:53:29 pm
10.06.16 05:13:08 pm
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@user Jite: if you cant read and see where download link is, then i cant help you, and im geting tired of your coments, they are never map related.. you only show yourself as some guy who talks about something that nobody doesnt care and what isnt really important (maybe you are complexed kid, i could not tell really)... if your coments are not map related then please, be a smart person and dont write anything at all... and dont even bother to reply on this comment, i will simply ignore you
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